Dookie
14-05-04, 07:32
I know that most of you died at least once after you genreped somewhere.
I died hundred million times near gen reps.
So i though, maybe it will be better if % of synaptic would effect weapons damage.
Example
Runner Bob genreping to Battle Dome to fight some WBs.
Runner Bill sitting near Battle Dome GR and waiting for the victim.
Bob spawns in Battle Dome with 20% synaptic, Bill starts to shoot in Bob with Holy Lightning, but WTF, HL makes only 80% of its real damage. So now Bob have enough time to run from Bill/take GR back to plaza1. Bob happy/Bill spamming Trade "OMG BOB YOU SUCK, ZONE WHORE NIB !!111"
So heres the idea:
If synaptic is 20% - then weapon makes only 80% of capped damage
If synaptic is 30% - 70% etc...
I think that it will make GR killing a little harder and fuck a bit life of 3v1l PKKEEERS.
(i hope that my english is read able ^^)
I died hundred million times near gen reps.
So i though, maybe it will be better if % of synaptic would effect weapons damage.
Example
Runner Bob genreping to Battle Dome to fight some WBs.
Runner Bill sitting near Battle Dome GR and waiting for the victim.
Bob spawns in Battle Dome with 20% synaptic, Bill starts to shoot in Bob with Holy Lightning, but WTF, HL makes only 80% of its real damage. So now Bob have enough time to run from Bill/take GR back to plaza1. Bob happy/Bill spamming Trade "OMG BOB YOU SUCK, ZONE WHORE NIB !!111"
So heres the idea:
If synaptic is 20% - then weapon makes only 80% of capped damage
If synaptic is 30% - 70% etc...
I think that it will make GR killing a little harder and fuck a bit life of 3v1l PKKEEERS.
(i hope that my english is read able ^^)