sanityislost
16-03-04, 03:08
ok atm apu's only really have 2 rare weapons that are a must have the HL and the FA (the barrels dont really count in my view).
So i was thinking why not have rare halo spells also prolly the energy and the fire, tho to make the game balanced the HL and the FA would need changed.
HL and FA:
Lower the rate of fire on these weapons by about a 1/4
change its random damage range to the lowest middle amount it does currently.
Rare Halo's:
These spells would have to be alot faster than the HL and FA's being used at the moment
make its random damage be the lowest the HL and FA can do currently do and its highest would have to be the lowest the HL and FA can do with these changes
ok least this way apu's would have more of a choice about how they are going to fight insane dmg but low rof , or insane rof but low dmg.
So i was thinking why not have rare halo spells also prolly the energy and the fire, tho to make the game balanced the HL and the FA would need changed.
HL and FA:
Lower the rate of fire on these weapons by about a 1/4
change its random damage range to the lowest middle amount it does currently.
Rare Halo's:
These spells would have to be alot faster than the HL and FA's being used at the moment
make its random damage be the lowest the HL and FA can do currently do and its highest would have to be the lowest the HL and FA can do with these changes
ok least this way apu's would have more of a choice about how they are going to fight insane dmg but low rof , or insane rof but low dmg.