-FN-
12-03-04, 06:02
After reading Ray's post about drugs, it made me remember cloning and how useful it USED to be. Drugs, make them clonable again! And the Remote Repair Nanites. And half the other stuff that KK made unclonable making cloning good for only ammo....
I remember when Recycling was actually a COOL tradeskill. You could go hunt, save up a ton of Large Limbs, Large Hydraulic Parts, and Large Entrails then sit in Plaza and make stuff for people for cheap... but COOL stuff, not bs stuff that's ALREADY CHEAP.
I made a lot of money selling packs of grease, lube, substance, etc but it took a *lot* of large junk to get a decent amount worth selling.
You could clone Const Grease, Res Sub, Drugs, Nanites... and it was WORTH saving that stuff so you could clone. Now all you can clone is thing that only cost 500nc ANYWAY so who cares about them.
An example, I take a hovertec out, it gets down to 50%. I can:
A) take it to an asg and dismiss, repair, spawn it for about 6k.
B) Stand there and remote repair it with 60 repair skill and use up 8 x 200 packs of nanites at 2.4k a piece. o_O
On top of cloning, REMOTE REPAIR has totally be neglected. There is a tool and nanites in the game to repair one thing, vehicles. And repairs them slowly and inefficiently compared to regular repairing. Why can't we repair turrets? Why doesn't more stuff break like Door Panels, Hack Terminals, CityComms,that would need to be repaired?
Remote Repair and Recycling have potential++ but they get no attention :(
I remember when Recycling was actually a COOL tradeskill. You could go hunt, save up a ton of Large Limbs, Large Hydraulic Parts, and Large Entrails then sit in Plaza and make stuff for people for cheap... but COOL stuff, not bs stuff that's ALREADY CHEAP.
I made a lot of money selling packs of grease, lube, substance, etc but it took a *lot* of large junk to get a decent amount worth selling.
You could clone Const Grease, Res Sub, Drugs, Nanites... and it was WORTH saving that stuff so you could clone. Now all you can clone is thing that only cost 500nc ANYWAY so who cares about them.
An example, I take a hovertec out, it gets down to 50%. I can:
A) take it to an asg and dismiss, repair, spawn it for about 6k.
B) Stand there and remote repair it with 60 repair skill and use up 8 x 200 packs of nanites at 2.4k a piece. o_O
On top of cloning, REMOTE REPAIR has totally be neglected. There is a tool and nanites in the game to repair one thing, vehicles. And repairs them slowly and inefficiently compared to regular repairing. Why can't we repair turrets? Why doesn't more stuff break like Door Panels, Hack Terminals, CityComms,that would need to be repaired?
Remote Repair and Recycling have potential++ but they get no attention :(