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View Full Version : WTB: Research CPU's 1, 2 and 3....DM me



Spoon
18-02-04, 22:50
What's that?

Their not in the game?

wtf?

What's the hold up?

I thought a Dev said they were going to be added.....
Maybe I was dreaming....:confused:

Opar
18-02-04, 23:07
You were dreaming.

Spoon
18-02-04, 23:11
Originally posted by Opar
You were dreaming.

I thought so.......:o

Sefran
18-02-04, 23:16
About time they put some efford to bring them into the game :confused:

SypH
18-02-04, 23:41
Well there are advance nerves that give a research boost. Is that not enough considering to other implants (excluding the SS and hawkings) that give a construction boost, as far as Im aware.

Phlith
18-02-04, 23:48
Another implant of this nature would be a nice boost.. however you already gain +50 to research from implants whereas construction is only 10 points higher at +60. Like I said, nice but not a necessity.

Maarten
18-02-04, 23:49
I prefer a GR at Desert Racetrack then research cpu's... :)

Marx
18-02-04, 23:54
Originally posted by Phlith
Another implant of this nature would be a nice boost.. however you already gain +50 to research from implants whereas construction is only 10 points higher at +60. Like I said, nice but not a necessity.

CST

SS + 10
Hawkins + 10
Glove + 15
CST 3 + 15
CST 2 + 10
CST 1 + 5.

total +65

RES

SS + 10
Hawkins + 10
Glove + 15
Nerves + 15

total + 50


Originally posted by Maarten
I prefer a GR at Desert Racetrack then research cpu's... :)

Dido.

J. Folsom
18-02-04, 23:55
Originally posted by Marx
CST

SS + 10
Hawkins + 10
Glove + 15
CST 3 + 15
CST 2 + 10
CST 1 + 5.

total +65

RES

SS + 10
Hawkins + 10
Glove + 15
Nerves + 15

total + 50 You nut, you only get 4 brain slots :p
That's why it's +60.

It's still somewhat unfair thugh, which is why I posted ages ago that there should be construction backbones added as well as research brain implants. I decided to call them research chips and enhanced nerves. :p

Marx
18-02-04, 23:56
Originally posted by J. Folsom
You nut, you only get 4 brain slots :p
That's why it's +60.

I know, I'm putting the total amounts from the various imps, not the maximum attainable.

Spoon
18-02-04, 23:59
Originally posted by Marx
CST

SS + 10
Hawkins + 10
Glove + 15
CST 3 + 15
CST 2 + 10
CST 1 + 5.

total +65

RES

SS + 10
Hawkins + 10
Glove + 15
Nerves + 15

total + 50

That's if you have access to an SS and Hawkings....

Besides you can get away with 110 to 115 CST when capped, try that with Research....

Marx
19-02-04, 00:02
Originally posted by Spoon
when capped, try that with Research....


Originally posted by Marx
Alright, this was boring so heads up.

100 punisher drones done with a spy, 106 int 212 res: 4 failures, non-critical

100 punisher drones done with a spy, 101 int 197 res: 16 failures, 4 critical.

100 punisher drones done with a spy, 96 int, 187 res: 27 failures, 13 critical.

100 punisher drones done with a spy, 66 int (kami chip), 187 res: 49 failures, 31 critical.

100 punisher drones done with a spy, 96 int, 187+50 (237) from an OP, 22 failures, 1 critical.

Research is, and will always be borked.

Myrlin
19-02-04, 00:37
Originally posted by Marx
Research is, and will always be borked.

Don't say that. There has to be some small, even very small, ok its miniscule, glimmer of hope that they will fix it someday.