Vex
16-02-04, 11:35
Hi all, forgive me if someone has said this months ago, I have only recently come back to Neocron from a year away.
Just taken up a constructor character, and I gather from the posts that a lot of people aren't happy with the way constructors have to level, and I have to agree.
My main point here though is the missions. I have a constructor with 125 construct and 50 research (after implants). I tried to do a NORMAL mission, which I figured should be easy as I can rifle away a Cyclops (VERY HARD mission).
I can't do it. Why? Because the item they want me to construct has a TL of 52, which means I can't research it. So I would have to pay a researcher to blueprint it for me, buy the parts, then make it. I doubt I would get much change out of the 4K mission reward, if I didn't run at a loss.
This is silly, there are research missions for researchers, having a constructing mission which basically requires some research too is somewhat useless bearing in mind the game itself tries to separate out constructors and researchers.
What I suggest is this: When you take a mission, they give you the blueprint of what you need to construct. Not a regular item (otherwise its a free blueprint for someone), but something like the packages you have to deliver. Of no use to anyone outside this single mission. You can then get the parts, make the whatever-it-is, and finish the mission.
Simple. A pure constructor mission.
Aggree, disagree, please play nice now!
Just taken up a constructor character, and I gather from the posts that a lot of people aren't happy with the way constructors have to level, and I have to agree.
My main point here though is the missions. I have a constructor with 125 construct and 50 research (after implants). I tried to do a NORMAL mission, which I figured should be easy as I can rifle away a Cyclops (VERY HARD mission).
I can't do it. Why? Because the item they want me to construct has a TL of 52, which means I can't research it. So I would have to pay a researcher to blueprint it for me, buy the parts, then make it. I doubt I would get much change out of the 4K mission reward, if I didn't run at a loss.
This is silly, there are research missions for researchers, having a constructing mission which basically requires some research too is somewhat useless bearing in mind the game itself tries to separate out constructors and researchers.
What I suggest is this: When you take a mission, they give you the blueprint of what you need to construct. Not a regular item (otherwise its a free blueprint for someone), but something like the packages you have to deliver. Of no use to anyone outside this single mission. You can then get the parts, make the whatever-it-is, and finish the mission.
Simple. A pure constructor mission.
Aggree, disagree, please play nice now!