superfresh
12-02-04, 06:01
Makes sense in the real world-
Why do NPC's charge the same for every unit of something bought in bulk? Ammo, psi boosters, etc..
Maybe something to consider: NPC's should be like any real life businessman. Supplies bought in bulk should cost less than the price per unit multiplied by the number of units bought. In other words, if a unit of ammo costs 500 NC, the NPC merchant would NOT charge 500 per unit when buying, say, 50 rounds of it. No RL merchant in their right mind would do so, so why not have the price go down every few units?
Example: Yakarma charges like 1000 per psi booster. If you buy 50, it's 500 per booster, and so on...
Just thinking of realism & convenience.
Why do NPC's charge the same for every unit of something bought in bulk? Ammo, psi boosters, etc..
Maybe something to consider: NPC's should be like any real life businessman. Supplies bought in bulk should cost less than the price per unit multiplied by the number of units bought. In other words, if a unit of ammo costs 500 NC, the NPC merchant would NOT charge 500 per unit when buying, say, 50 rounds of it. No RL merchant in their right mind would do so, so why not have the price go down every few units?
Example: Yakarma charges like 1000 per psi booster. If you buy 50, it's 500 per booster, and so on...
Just thinking of realism & convenience.