View Full Version : use of vehicles
It seems to me that no class can use all the vehicles which are implemented or gonna be implemented.
I think that spies can already do a lot of things and it would be good if PEs could become "universal pilots", meaning use all the vhcs.
Otherwise, when you create a character to turn it into a pilot, you have to know before the creation of this char which vhc you definitely want to use. I think it's a pity and that it doesn't help increasing the use of vhcs.
At least, that's the impression I have on Venus.
well the spy can use most vehicles if you have a moveon or str booster with capped str but the trikes are the only ones that have to high str for a spy i think
PE is the only class that can drive everything.
Will PEs be able to drive the new flying vhcs ?
Int 90 is required I think
Nash_Brigham
02-02-04, 12:50
I would wish that they only required a vehicle of 39 but I seriously doubt it :( Gues my APU will not be flying one of those.
Yeah - let the PE do everything :rolleyes:
PE's can DRIVE everything but, Spies can FLY everything :D
what cytor said basically
They lowered the STR and HC required for the combat gliders, or did they dump the combat part? I thought the gliders were hard for the Spies to use due to the STR required?
I would like the vehicles sorted so anyone could use one or gun one without gimping themselves.
If KK are worried about spies using tank cannons to level fast just give everyone who guns a vehicle and insanely high rank so they dont get good exp or loot.
When my kami hybrid had a rank of 104, he got amazing exp from 90/90 and 100/100 mobs.
Originally posted by El_MUERkO
I would like the vehicles sorted so anyone could use one or gun one without gimping themselves.
You can use the motorbike, only reqs 17 in vhc if I remember well.
It's the same with everything, you need to spend some points in a skill if you want to do certain things. It can't be different for vhcs
You can take a spy up to 50 STR with zerk 1 and 2, moveon adn hardened backbone 2.
This would make a good pilot for most anything i guess.
metalangel
09-02-04, 20:12
Forget that ridiculous hangglider, I want that big freakin' dropship!
forget STR and stuff, make vehicle weapons based on VHC, the more you have the more damage you do.
:(
least thats the way it should be in my reality
Originally posted by Jerto
Will PEs be able to drive the new flying vhcs ?
Int 90 is required I think
No, INT reqs for the HoverBomber/Carrier are 95 and 100 or 101 INT and I think the VHC is 101 for both......
EDIT
I'm not sure about the Gliders, what reqs they have.....
But I will tell you some of them are hard to fly, and they blow up pretty easy, at least they did when I was testing them on the TS...
Private Eye CAN use the flying vehicles.. but you have to know how to set them up right and you wont have any other combat skill.. ;)
I thought he was asking about the new vehicles that are coming in with DoY......
errrr, I'll go edit.......:o
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