Marx
23-01-04, 23:28
Alright, this is my thread where I fill it with screenshots of places which methinks aren't being used right/would be better used differently.
Feel free to add your own.
Black Dragons' Shooting Range
When I first learned of this place, I thought to myself 'hot diggity damn, now I can shoot stuff without being killed!'. Of course that's not the case. To my knowledge, it has never ever worked.
Am I wrong with that?
If so, when is it going to work properly and how?
Don't get me wrong, the place looks very kickass, but as it is now, it's nothing more than a waste of space.
- entrance (http://dirtynuke.net/shooting1.JPG)
- Mr. "Hi, how are ya' "? (http://dirtynuke.net/shooting2.JPG)
- this is where you stand... duh. (http://dirtynuke.net/shooting3.JPG)
- UR, I SHOOT SKREEN? (http://dirtynuke.net/shooting4.JPG)
- inside the lanes (http://dirtynuke.net/shooting5.JPG)
This place should be a Yo's.
This venture warp in Pepper Park section 3, right near the entrance to the OZ sectors... would probably be better off as a Yo's. It would give newbies fighting in the outzone a good place to ditch the crap they've fought and died for.
- should be a Yo's (http://dirtynuke.net/shouldbeayos.JPG)
I love the Pepper Park subway!
I love it to death. It's one of the coolest places within neocron itself... at least in my opinion. Now, methinks that this would be a badass place for anti-city factions to tradeskill and such. However, the crappy Yo's vendor there is nothing more than a vacuum cleaner. "HAY, U GOT WYAR? I BY 4 0 CREDATS!"
- has a venture warp, gogo, and mastubation material (http://dirtynuke.net/subway1.JPG)
- it has a big sign proclaiming "YO'S" and two guards who do nothing, but look cool (http://dirtynuke.net/subway2.JPG)
- it has a snack-a-tak and tables... obvious signs of civilization! (http://dirtynuke.net/subway3.JPG)
- it has a kickass view (http://dirtynuke.net/subway5.JPG)
- and here's mister hoover himself (http://dirtynuke.net/subway6.JPG)
The one thing this place is dramatically lacking is people... If you (kk) make the simple change of tossing better vendors in the Yo's, the Pepper Park factions now have a fitting and safe place to tradeskill for the time being.
Our factories are full of mutants! Yipeee!
This always gets me. The IND sectors are the most obvious place that can be linked to the production of Tangent weapons/weaponparts/armors, PP chems/medkits/drugs, and BT implants. Yet it's full of these mutant dudes and crap vendors who do nothing more than die on cue.
Methinks there should be copbots on patrol, because the place is obviously not abandoned. Anyway, unless I read like a retard, which I might just, the neocron history makes no mention of the IND sectors only of how Reza gave up on the lawless OZ sectors... Therefore, he and the other factions which produce parts with which runners make things, should guard the industrial sectors... Where are they going to set up shop? Via Rosso?
- 'sup dudes? (http://dirtynuke.net/ind1.JPG)
- "our stuff is shit because those stupid mutants outside make 'em" (http://dirtynuke.net/ind2.JPG)
- I guess this dude is like "CHEEF SEWAR OPARATOR!" (http://dirtynuke.net/ind3.JPG)
- which also grants the title "Big Yellow Machine King" (http://dirtynuke.net/ind4.JPG)
- welcome to the industrial sectors only 'lab'. How do I know? (http://dirtynuke.net/ind5.JPG)
- because that's what the GR is labeled. (http://dirtynuke.net/ind6.JPG)
- more useless vendors. however, I like the lil' grate thing (http://dirtynuke.net/ind7.JPG)
- it would kick ass to be a tradeskiller and be on one side of this type of grate while the customers on the other. (http://dirtynuke.net/ind8.JPG)
I'm glad that PP, Via, and Plaza are getting facelifts, but will the OZ and IND sectors also get one?
I love the Outzone
This section of Neocron is lovely. It's full of all sorts of hiding spots, nooks, crannies, hidden passages, and leveling spots. However, the leveling which could be done in the OZ would generally be done after only a little bit of playing... I have a couple of opinions on what to do here.
1.) Put in OP style hackpanels. Make it so it controls a GR/GoGo in the area (Because there are actually a good number of GR's/GoGo's.
2.) Put in higher level mobs
3.) A mix of both.
- imagine this being the top section of an 'OP' (http://dirtynuke.net/oz1.JPG)
- 'sup plant? (http://dirtynuke.net/oz2.JPG)
- Hay, thar's whole! (http://dirtynuke.net/oz3.JPG)
- HAY, THAR'S ROOM! (http://dirtynuke.net/oz5.JPG)
- hmm... interesting windows (http://dirtynuke.net/oz9.JPG)
- hmmm... what's in thar? (http://dirtynuke.net/oz10.JPG)
- mutants! who woulda' guessed? (http://dirtynuke.net/oz11.JPG)
- another gogo that gets hardly any attention... has a nasty habit of spawning a plant in it. (http://dirtynuke.net/oz13.JPG)
- GR (http://dirtynuke.net/oz16.JPG)
- wouldn't PvP here kickass? Especially low level PvP. (http://dirtynuke.net/oz17.JPG)
- imagine having a door that needs to be hacked open... which leads to the 'op' room (http://dirtynuke.net/oz18.JPG)
- more cool nooks and crannies (http://dirtynuke.net/oz19.JPG)
- another nook (http://dirtynuke.net/oz22.JPG)
- another cranny (http://dirtynuke.net/oz23.JPG)
- which leads to a nook (http://dirtynuke.net/oz25.JPG)
- which puts you opposite to to (http://dirtynuke.net/oz26.JPG) here (http://dirtynuke.net/oz22.JPG)
More to come as I get screenshots
feel free to post your own.
Feel free to add your own.
Black Dragons' Shooting Range
When I first learned of this place, I thought to myself 'hot diggity damn, now I can shoot stuff without being killed!'. Of course that's not the case. To my knowledge, it has never ever worked.
Am I wrong with that?
If so, when is it going to work properly and how?
Don't get me wrong, the place looks very kickass, but as it is now, it's nothing more than a waste of space.
- entrance (http://dirtynuke.net/shooting1.JPG)
- Mr. "Hi, how are ya' "? (http://dirtynuke.net/shooting2.JPG)
- this is where you stand... duh. (http://dirtynuke.net/shooting3.JPG)
- UR, I SHOOT SKREEN? (http://dirtynuke.net/shooting4.JPG)
- inside the lanes (http://dirtynuke.net/shooting5.JPG)
This place should be a Yo's.
This venture warp in Pepper Park section 3, right near the entrance to the OZ sectors... would probably be better off as a Yo's. It would give newbies fighting in the outzone a good place to ditch the crap they've fought and died for.
- should be a Yo's (http://dirtynuke.net/shouldbeayos.JPG)
I love the Pepper Park subway!
I love it to death. It's one of the coolest places within neocron itself... at least in my opinion. Now, methinks that this would be a badass place for anti-city factions to tradeskill and such. However, the crappy Yo's vendor there is nothing more than a vacuum cleaner. "HAY, U GOT WYAR? I BY 4 0 CREDATS!"
- has a venture warp, gogo, and mastubation material (http://dirtynuke.net/subway1.JPG)
- it has a big sign proclaiming "YO'S" and two guards who do nothing, but look cool (http://dirtynuke.net/subway2.JPG)
- it has a snack-a-tak and tables... obvious signs of civilization! (http://dirtynuke.net/subway3.JPG)
- it has a kickass view (http://dirtynuke.net/subway5.JPG)
- and here's mister hoover himself (http://dirtynuke.net/subway6.JPG)
The one thing this place is dramatically lacking is people... If you (kk) make the simple change of tossing better vendors in the Yo's, the Pepper Park factions now have a fitting and safe place to tradeskill for the time being.
Our factories are full of mutants! Yipeee!
This always gets me. The IND sectors are the most obvious place that can be linked to the production of Tangent weapons/weaponparts/armors, PP chems/medkits/drugs, and BT implants. Yet it's full of these mutant dudes and crap vendors who do nothing more than die on cue.
Methinks there should be copbots on patrol, because the place is obviously not abandoned. Anyway, unless I read like a retard, which I might just, the neocron history makes no mention of the IND sectors only of how Reza gave up on the lawless OZ sectors... Therefore, he and the other factions which produce parts with which runners make things, should guard the industrial sectors... Where are they going to set up shop? Via Rosso?
- 'sup dudes? (http://dirtynuke.net/ind1.JPG)
- "our stuff is shit because those stupid mutants outside make 'em" (http://dirtynuke.net/ind2.JPG)
- I guess this dude is like "CHEEF SEWAR OPARATOR!" (http://dirtynuke.net/ind3.JPG)
- which also grants the title "Big Yellow Machine King" (http://dirtynuke.net/ind4.JPG)
- welcome to the industrial sectors only 'lab'. How do I know? (http://dirtynuke.net/ind5.JPG)
- because that's what the GR is labeled. (http://dirtynuke.net/ind6.JPG)
- more useless vendors. however, I like the lil' grate thing (http://dirtynuke.net/ind7.JPG)
- it would kick ass to be a tradeskiller and be on one side of this type of grate while the customers on the other. (http://dirtynuke.net/ind8.JPG)
I'm glad that PP, Via, and Plaza are getting facelifts, but will the OZ and IND sectors also get one?
I love the Outzone
This section of Neocron is lovely. It's full of all sorts of hiding spots, nooks, crannies, hidden passages, and leveling spots. However, the leveling which could be done in the OZ would generally be done after only a little bit of playing... I have a couple of opinions on what to do here.
1.) Put in OP style hackpanels. Make it so it controls a GR/GoGo in the area (Because there are actually a good number of GR's/GoGo's.
2.) Put in higher level mobs
3.) A mix of both.
- imagine this being the top section of an 'OP' (http://dirtynuke.net/oz1.JPG)
- 'sup plant? (http://dirtynuke.net/oz2.JPG)
- Hay, thar's whole! (http://dirtynuke.net/oz3.JPG)
- HAY, THAR'S ROOM! (http://dirtynuke.net/oz5.JPG)
- hmm... interesting windows (http://dirtynuke.net/oz9.JPG)
- hmmm... what's in thar? (http://dirtynuke.net/oz10.JPG)
- mutants! who woulda' guessed? (http://dirtynuke.net/oz11.JPG)
- another gogo that gets hardly any attention... has a nasty habit of spawning a plant in it. (http://dirtynuke.net/oz13.JPG)
- GR (http://dirtynuke.net/oz16.JPG)
- wouldn't PvP here kickass? Especially low level PvP. (http://dirtynuke.net/oz17.JPG)
- imagine having a door that needs to be hacked open... which leads to the 'op' room (http://dirtynuke.net/oz18.JPG)
- more cool nooks and crannies (http://dirtynuke.net/oz19.JPG)
- another nook (http://dirtynuke.net/oz22.JPG)
- another cranny (http://dirtynuke.net/oz23.JPG)
- which leads to a nook (http://dirtynuke.net/oz25.JPG)
- which puts you opposite to to (http://dirtynuke.net/oz26.JPG) here (http://dirtynuke.net/oz22.JPG)
More to come as I get screenshots
feel free to post your own.