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View Full Version : Tank Setups recomendations plz



Bl1nd
18-01-04, 17:15
hey plz can u ppl show me some setups of tanks

i came back to play neocron i played al long time ago beta

mmmm everything is much different
i have a 44/56 * tank but my stats are a little messed

Benjie
18-01-04, 17:29
forget what I said, im just teh noob.
http://www.bobafettm.com/noob.jpg

Psyco Groupie
18-01-04, 17:37
wow benji would fall over like a sack of spuds.

unless your spend you days in pepper park dont waste more than the 2 points u get left in psi use

you want exp leg and foot for speed, BQ chest for END and xray head .. arm doesnt 'really' matter

get a skillmanager (search forum) and get a setup that gives roughly the same defense percentages (should be 8-9) apart from poison which will be 10-20

unless you cave in to peer presure PA is the best option for tanks because you will have better aiming that the 1337 boi with VK vest on - you need to balance PA with speed tho which needs

anyway .. follow your nose .. try not to listen to people too much about subjects such as PA ...

have fun

Benjie
18-01-04, 17:38
edit

REMUS
18-01-04, 18:01
LOL! what a shit set up it would go somthing like this

INT
all in weapon law
Spare points in psi use but i dont think u have any once you cap int

Str
All in H-C
spare points in resist force

Con
use 2 parts of inquiz 4 and 2 parts of energy based armour,
dont go over 100 in energy, 114 in xray but you dont need it as much as people may think, about 70+ in fire depending on ur con level, poison is a personal preferance but i have about 35 with filter 2. remember body health is better than really hight resists since there comes a point when u need to be able to absob dam, 80+ ath depending on if uw ant to use pa3 or not, 0 in end.

dex

enough to use cs and all the rest in aglity

psi

doesnt really matter tbh unless you are a melee tank and want to run cast?

chips: AMC 3, marine, pp, move on
2nd chips: replace amc 3 with herc

bones: anti gamma head arm, rest xp or bat queen.

now that is a pvp tank benjie :p

Benjie
18-01-04, 18:08
. . . . . . . . . . "OK"!!! ! ! ! !

trigger hurt
18-01-04, 18:11
Originally posted by REMUS
LOL! what a shit set up it would go somthing like this

INT
all in weapon law
Spare points in psi use but i dont think u have any once you cap int

Str
All in H-C
spare points in resist force

Con
use 2 parts of inquiz 4 and 2 parts of energy based armour,
dont go over 100 in energy, 114 in xray but you dont need it as much as people may think, about 70+ in fire depending on ur con level, poison is a personal preferance but i have about 35 with filter 2. remember body health is better than really hight resists since there comes a point when u need to be able to absob dam, 80+ ath depending on if uw ant to use pa3 or not, 0 in end.

dex

enough to use cs and all the rest in aglity

psi

doesnt really matter tbh unless you are a melee tank and want to run cast?

chips: AMC 3, marine, pp, move on
2nd chips: replace amc 3 with herc

bones: anti gamma head arm, rest xp or bat queen.

now that is a pvp tank benjie :p

Heh, there's a far far better setup than this and it doesnt require a herc. Honestly, you folks are so stuck on MC5 chips, it's amazing. Nobody seems to be able to make a good setup anymore without having to have one in.

Keiron
18-01-04, 18:15
http://sharpspark.com/~keiron/Tank.JPG
Con isn't the best, but with some tweakage it should do.
That's buffed with resist 1, spy 1, hc 1, and deflector.

Oath
18-01-04, 18:29
Do what i did.

TRY YOURSELF!!!!!!!111111oeone

The same 2 setups very rarely ever work the same way, just test like a mofo and get ready for loms, i've yet to spec a little in poison yet though but the flamers arent that common atm.

So TEST you twonk

J. Folsom
18-01-04, 18:36
Basing this off of Keiron's posted setup...

I'd get rid of some fire resist in favor of more energy (Which is still the main type of damage used), also you might want to get rid of the transport in favour of extra H-C.

I'd also probably put the APU points in PPU. :p

Apart from that it looks good though.

Keiron
18-01-04, 19:54
err oops, apu to ppu *smacks head*

Psyco Groupie
18-01-04, 20:02
USE FUCKING PA YOU DIRTY BASTARDS

REMUS
18-01-04, 20:17
Originally posted by trigger hurt
Heh, there's a far far better setup than this and it doesnt require a herc. Honestly, you folks are so stuck on MC5 chips, it's amazing. Nobody seems to be able to make a good setup anymore without having to have one in.

its advice not a set up...... noob

and if there is this *awesome* set up why not post it, or is it so uber it cannot be told, oh silly me.

ezza
19-01-04, 02:59
well my setup on my H-C tank is:

intel: all in weapon lore

Str: all in H-C

Dex: 89Hightech(+12 from imps and buffs)
agility 100+

cons: can remember exactly what they are atm

probebrly somthing like
fire 80
energy 110
xray 105
poison 50

thats a rough guess as not on line atm

my imp setup is:

marine/moveon/proto resist/distance weapon 3