RayBob
16-01-04, 08:55
I've been thinking about this whole concept of banning people for doing things they aren't supposed to do and I have come up with the following philosophy:
As long as you are not using a third party program to hack the client, send packets to the game server, etc.....then it should not be a bannable offense.
This is a game, an escape from reality. We all have plenty of rules to govern every aspect of our real lives. There should not be rules imposed on us in our virtual escapes.
Example 1: The current safe zones do not allow players to draw a weapon. This is a clear example of how a policy was created--the safe zones--and code was used to implement the policy. Imagine instead if the GMs simply told us that these areas are SUPPOSED to be safe zones and we SHOULD NOT draw our weapons. Does anyone think this would work? Can GMs watch every single inch of plaza 24/7? Would anyone volunteer to be a GM if they were assigned this tedious chore?
People will always find a way to do what they are not SUPPOSED to do. But what is wrong with that? People take every drug imaginable and try jumping to the roofs of plaza. We are supposed to explore every nook and cranny of the world--that is half the fun.
Example 2: People can be banned for going into areas they are not supposed to. Are you serious? KK screws up and makes certain areas accessible that they did not intend (such as Regants Legacy) but instead of fixing the code they threaten their customers with a ban? What exactly are you threatening us with? We will no longer have the right to send you money? Have a drink and chill. You may have legitimite reasons for not wanting players to see a certain area before it is ready; I can understand that. But if you don’t want them to get in then fix the code, put up a wall, spawn fifty 120/120 guards that can see stealthers. In other words, KK created the problem so they should solve it and stop picking on us.
Example 3: the recent threat to ban any player dropping a turret in the UG. For 10 months players dropped turrets in the UG and the world continued to rotate. Then suddenly they decided this was bad and down came the latest commandement from the mountain. They could have simply let things continue as they had and fixed it in the next patch. There was no need to create this aura of rules and bans. Quite honestly, I know many people that play regularly but do not frequent the forums. Many people could have innocently broken the GM rules without even knowing it.
Example 4: the PKing at the Christmas party on Pluto. The GMs work hard (and for free) to create events for us that are often underappreciated and heavily criticized. I admire their efforts. Nonetheless, they should create events that do not impose arbitrary rules on the community. Obviously, there should not have been any PKing at that event. However, I know of at least one person that had no idea an event was going on, was doing an epic, and wandered into an enemy in the outzone station which he naturally attacked. If an event is designed to exclude PvP activity then use code to enforce it and not rules. The block of code that stops a player from drawing a weapon in plaza should be made available to GMs to turn on in any zone they require for their events. Alternatively, dozens of the STORM bots that guard the Neocron gates could have been spawned all over the outzone station. These guards are already programmed to fire on anyone that draws a weapon.
_______________________
There are many things that people do that I think are lame: noob buffs, [ edited for violation of the forum rules - exploits ], and I’m sure you could think of dozens more. The fact is that none of these activities utilize a third party program. They are not hacks. This doesn’t make them any less lame, but we have to get over this whole rules/bannable offense mentality. Until KK gets around to fixing a problem, the players need to stop whining about each other and the GMs need to stop threatening the players with bans.
As long as you are not using a third party program to hack the client, send packets to the game server, etc.....then it should not be a bannable offense.
This is a game, an escape from reality. We all have plenty of rules to govern every aspect of our real lives. There should not be rules imposed on us in our virtual escapes.
Example 1: The current safe zones do not allow players to draw a weapon. This is a clear example of how a policy was created--the safe zones--and code was used to implement the policy. Imagine instead if the GMs simply told us that these areas are SUPPOSED to be safe zones and we SHOULD NOT draw our weapons. Does anyone think this would work? Can GMs watch every single inch of plaza 24/7? Would anyone volunteer to be a GM if they were assigned this tedious chore?
People will always find a way to do what they are not SUPPOSED to do. But what is wrong with that? People take every drug imaginable and try jumping to the roofs of plaza. We are supposed to explore every nook and cranny of the world--that is half the fun.
Example 2: People can be banned for going into areas they are not supposed to. Are you serious? KK screws up and makes certain areas accessible that they did not intend (such as Regants Legacy) but instead of fixing the code they threaten their customers with a ban? What exactly are you threatening us with? We will no longer have the right to send you money? Have a drink and chill. You may have legitimite reasons for not wanting players to see a certain area before it is ready; I can understand that. But if you don’t want them to get in then fix the code, put up a wall, spawn fifty 120/120 guards that can see stealthers. In other words, KK created the problem so they should solve it and stop picking on us.
Example 3: the recent threat to ban any player dropping a turret in the UG. For 10 months players dropped turrets in the UG and the world continued to rotate. Then suddenly they decided this was bad and down came the latest commandement from the mountain. They could have simply let things continue as they had and fixed it in the next patch. There was no need to create this aura of rules and bans. Quite honestly, I know many people that play regularly but do not frequent the forums. Many people could have innocently broken the GM rules without even knowing it.
Example 4: the PKing at the Christmas party on Pluto. The GMs work hard (and for free) to create events for us that are often underappreciated and heavily criticized. I admire their efforts. Nonetheless, they should create events that do not impose arbitrary rules on the community. Obviously, there should not have been any PKing at that event. However, I know of at least one person that had no idea an event was going on, was doing an epic, and wandered into an enemy in the outzone station which he naturally attacked. If an event is designed to exclude PvP activity then use code to enforce it and not rules. The block of code that stops a player from drawing a weapon in plaza should be made available to GMs to turn on in any zone they require for their events. Alternatively, dozens of the STORM bots that guard the Neocron gates could have been spawned all over the outzone station. These guards are already programmed to fire on anyone that draws a weapon.
_______________________
There are many things that people do that I think are lame: noob buffs, [ edited for violation of the forum rules - exploits ], and I’m sure you could think of dozens more. The fact is that none of these activities utilize a third party program. They are not hacks. This doesn’t make them any less lame, but we have to get over this whole rules/bannable offense mentality. Until KK gets around to fixing a problem, the players need to stop whining about each other and the GMs need to stop threatening the players with bans.