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View Full Version : get rid of local in the wastes



LTA
15-01-04, 13:04
Simple enough...

There should be no local outside the safe zones..

:D

Dissenter
15-01-04, 13:16
Well, don't know about that, beacuse most safezones are being rid of come DoY.

Could be done for Warzones though. Would make ambush situations alot more pheasable (sp?).

Wellard
15-01-04, 14:19
probably a really dumb question, but...................... why remove it?

LTA
15-01-04, 14:23
Originally posted by Wellard
probably a really dumb question, but...................... why remove it?

So you have the element of suprise in combat, so you can use stealth more effectively... so you can sneak, dodge, hide etc...

Lagos
15-01-04, 14:25
Originally posted by Wellard
probably a really dumb question, but...................... why remove it?

beside the above mentioned reasons:

it would help droners alot, at the moment if you're looking for
a droner you just have to run through the sector until a name appears in local, then you search the near hideouts ...

greets, Lagos.

Wellard
15-01-04, 14:34
It was a dumb question then :D thnx I was thinking u meant "local chat" but i c wot u mean now. doh!

Rade
15-01-04, 14:45
So you want droners never to be found, stealthers impossible to
catch in areas with any sort of cover, and alot of fun chance
encounters missed.

No, No and No.

Archeus
15-01-04, 15:04
How about a Droners glove (high Reqs) which make you disappear from local while you are droning.

To expand on that.

The glove only works while you are droning. If your not droning then the glove has no effect, or if you are stealthed your name shows up in local.

Likewise for Tank Camo PA. Have it if they crouch for more then 3 seconds (or stand still) they will disappear from local.

Clownst0pper
15-01-04, 15:23
Likewise for Tank Camo PA. Have it if they crouch for more then 3 seconds (or stand still) they will disappear from local

Sex to that my man! :D