View Full Version : Brainport: Hacking Machina
Rento Webex
28-12-03, 17:38
I think there should be a hacking machina glove, and a barter and to go with repair, research, construct and the other one.
Say what ya think ladies.
dont forget the rifle , pistol, rigger and change diaper glove.o_O
yeh, less points to hack warbots.
I dont know about you, but I dont feel like putting on the glove every time i go to hack something.....
You really only need 110-120 hacking so..... Yeah.....
Rento Webex
28-12-03, 18:22
But you could get a better setup and therefore be more uber.
BRING IN THE HACKING MACHINA !!!!!!
shodanjr_gr
28-12-03, 18:39
Well, hacking is sort of a tradeskill. Heck when hacknet comes in there will be a new hacker class. So i dont see the point of not having a hack machina. BUT i believe that there should only be ONE (KK 1=one,ena,un,uno) rare glove that covers ALL tradeskills. Less parts to polute the rarepool.
VVerevvolf
28-12-03, 19:05
Originally posted by Rento Webex
But you could get a better setup and therefore be more uber.
BRING IN THE HACKING MACHINA !!!!!!
Most idiotic argumentation I've seen in weeks. :lol: :lol: :lol:
Rento Webex
28-12-03, 20:47
but a valid one at that :D
Still I agree, with shodanjr there should be one glove that covers it all,
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