robinitnow
24-11-03, 01:38
I have translated this with bablefish and it has not turned out so well but hear it is.
p.s. hear is the original Germanhttp://web2.p15124743.pureserver.info/cms/artikel.php?id=4
Neocron: Interview placed Martin J. Schwiezer In the interview placed to the inventor of Neocron:
Martin J. Schwiezer. New information to Neocron and cathedrals OF York.
GSource: Since you for the moment content with which you in Neocron reached, or are there some points it would gladly differently have had? How does it stand with the Finanzellen possibilities of Reakktor?
Mr. J. Schwiezer: On the whole we are already content. It is unfortunate that the product was applied much too little, but the customers, the Neocron also only once playing remains us to a large extent extremely faithfully, so that we have a very small notice rate. Financially Neocron ensures for the fact that we do not have to think over the future larger. Also the discussions with the Publishern over DoY or even Neocron 2 run altogether very pleasing. Neocron is seen also of the Publishern as an outstanding good product, whose potential is still for a long time not exhausted.
GSource: Have you already plans, which is to come to the AddOn "Beyond of cathedrals OF York"?
Mr. J. Schwiezer: We want to be waiting first times, how the market resonance on DoY will be and how Neocron presents itself altogether thereafter. In principle we can introduce ourselves to develop Neocron maximally in all directions ever further and to in-pull-put all locations of extensive background history gradually into the product.
GSource: With DoY in the new city the textures will be more highly dissolved. Have you already plans, or want you after DoY this also for the Wastlands, MT, Neocron and Canyon to change? Will the sky be more highly solvent in the whole play with DoY?
Mr. J. Schwiezer: The engine was extremely drilled out in several places. We have here an enormous package at features, which we would build gladly into Neocron..., but which is made exact now in which place depends strongly on on which function - and feature extent we with the Publishern agree.
GSource: Many players excite themselves over many nose and Lags, how want to change this for it in the future?
Mr. J. Schwiezer: Naja... Nose and is in MMORPGs nothing really unusual lay. We work everything which us are noticeable gradually off. But by the constant integration of new features new sources of error result unfortunately also again and again. I do not believe in it that any MMORPG reaches a status sometime, in which it 100% am nose-free. Only if one stops completely new content and new features to in-pull-put, one can reach that. One may not lose sight of thereby, how ENORMOUS is complex a MMORPG. Which lay concerns, then many players forget that it can come partly also on your side of the line to problems. If I play Neocron, has I amusing-prove hardly problems with lay (and the servers as well known to stand in Hamburg, during our office in Hanover is). Also sometimes temporary one lay can with the Provider be connected. Sometimes thus the Telekom leads the Routing even over Holland (Amsterdam), although Hamburg is distant 130 km from Hanover actually for only. Which concerns our binding, then nobody will surely state that unshared a 1 Gig would be not sufficient haven, in order to ensure a stable and high-capacitive connection.
GSource: How far could one still develop the engine of Neocron, would be possible e.g. better water?
Mr. J. Schwiezer: The extension possibilities of the engines are hardly limited. A new water effect stands e.g. also on my desire list completely above.
GSource: Neocron gives it in 3 languages, it times considered, if everything runs well to bring the play to Japan/China?
Mr. J. Schwiezer: We are to be started for the moment thereby an appropriate co-operation with an asiatic enterprise. First contracts in addition were recently signed degrees.
GSource: What is added next in Neocron changed /?
M. J. Schwiezer: For the moment we revise various locations in the play and add partly also new locations. In addition we entwicklen parallel at the HackNet, which in any case will come into 2004 (either as a component of DoY or as Patch in the apron).
GSource: And in the end: Your favourite place in Neocron?
M. J. Schwiezer: My favourite place is the new Crahn Cathedral. This is however into cathedrals OF York and is not encroachable therefore for the players naturally yet. But in the cathedral simply a very beautiful tendency prevails. Rays of light fall by dusty air by the mosaic windows etc.. Nearly one would like mine, one hears the singing of the monks...;)
edit:- to sort it out and add the last bit on
p.s. hear is the original Germanhttp://web2.p15124743.pureserver.info/cms/artikel.php?id=4
Neocron: Interview placed Martin J. Schwiezer In the interview placed to the inventor of Neocron:
Martin J. Schwiezer. New information to Neocron and cathedrals OF York.
GSource: Since you for the moment content with which you in Neocron reached, or are there some points it would gladly differently have had? How does it stand with the Finanzellen possibilities of Reakktor?
Mr. J. Schwiezer: On the whole we are already content. It is unfortunate that the product was applied much too little, but the customers, the Neocron also only once playing remains us to a large extent extremely faithfully, so that we have a very small notice rate. Financially Neocron ensures for the fact that we do not have to think over the future larger. Also the discussions with the Publishern over DoY or even Neocron 2 run altogether very pleasing. Neocron is seen also of the Publishern as an outstanding good product, whose potential is still for a long time not exhausted.
GSource: Have you already plans, which is to come to the AddOn "Beyond of cathedrals OF York"?
Mr. J. Schwiezer: We want to be waiting first times, how the market resonance on DoY will be and how Neocron presents itself altogether thereafter. In principle we can introduce ourselves to develop Neocron maximally in all directions ever further and to in-pull-put all locations of extensive background history gradually into the product.
GSource: With DoY in the new city the textures will be more highly dissolved. Have you already plans, or want you after DoY this also for the Wastlands, MT, Neocron and Canyon to change? Will the sky be more highly solvent in the whole play with DoY?
Mr. J. Schwiezer: The engine was extremely drilled out in several places. We have here an enormous package at features, which we would build gladly into Neocron..., but which is made exact now in which place depends strongly on on which function - and feature extent we with the Publishern agree.
GSource: Many players excite themselves over many nose and Lags, how want to change this for it in the future?
Mr. J. Schwiezer: Naja... Nose and is in MMORPGs nothing really unusual lay. We work everything which us are noticeable gradually off. But by the constant integration of new features new sources of error result unfortunately also again and again. I do not believe in it that any MMORPG reaches a status sometime, in which it 100% am nose-free. Only if one stops completely new content and new features to in-pull-put, one can reach that. One may not lose sight of thereby, how ENORMOUS is complex a MMORPG. Which lay concerns, then many players forget that it can come partly also on your side of the line to problems. If I play Neocron, has I amusing-prove hardly problems with lay (and the servers as well known to stand in Hamburg, during our office in Hanover is). Also sometimes temporary one lay can with the Provider be connected. Sometimes thus the Telekom leads the Routing even over Holland (Amsterdam), although Hamburg is distant 130 km from Hanover actually for only. Which concerns our binding, then nobody will surely state that unshared a 1 Gig would be not sufficient haven, in order to ensure a stable and high-capacitive connection.
GSource: How far could one still develop the engine of Neocron, would be possible e.g. better water?
Mr. J. Schwiezer: The extension possibilities of the engines are hardly limited. A new water effect stands e.g. also on my desire list completely above.
GSource: Neocron gives it in 3 languages, it times considered, if everything runs well to bring the play to Japan/China?
Mr. J. Schwiezer: We are to be started for the moment thereby an appropriate co-operation with an asiatic enterprise. First contracts in addition were recently signed degrees.
GSource: What is added next in Neocron changed /?
M. J. Schwiezer: For the moment we revise various locations in the play and add partly also new locations. In addition we entwicklen parallel at the HackNet, which in any case will come into 2004 (either as a component of DoY or as Patch in the apron).
GSource: And in the end: Your favourite place in Neocron?
M. J. Schwiezer: My favourite place is the new Crahn Cathedral. This is however into cathedrals OF York and is not encroachable therefore for the players naturally yet. But in the cathedral simply a very beautiful tendency prevails. Rays of light fall by dusty air by the mosaic windows etc.. Nearly one would like mine, one hears the singing of the monks...;)
edit:- to sort it out and add the last bit on