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View Full Version : Idea For OPs



PenguinNick
21-11-03, 06:34
Reading here I have seen issues of people complaining how people get a bunch of people to come hack an OP, then after they hack it and go offline, it's hacked right back.

What about a time limit to be hacked again? Lets say 3 Hours, 6 Hours, 12 Hours, 24 Hours, something that would make it worth the fight to know you aren't going to lose it right after you log.

KRIMINAL99
21-11-03, 07:27
15 minutes MAX... just so you have time to come if you are online and clans cant dodge each other to take OPs

Let me tell you something. Back in the day when this game was much more populated there used to be people in completely opposite timezones playing. Both with strong clans.

They, like many other immature players in this game, had this same argument about OMG JOO ONLY ATTACK WHEN WE GOT NOONE ON...

Well WHAT THE F#@$# DO YOU EXPECT THEM TO DO..? Wake up their whole clan at freaking 2 am in their time zone just so you have one less bs excuse for why you lost the OP?

Even just between europe and US, people can play at different times. Maybe the time when a single clan has most of its members on is when another clan has very few on...

The ONLY RIGHT answer to this whole dillema is very simple... IF YOU DONT HAVE THE PEOPLE TO HOLD AN OP AT ANY POINT IN TIME THEN ITS NOT YOURS... . NO YOU SHOULDNT ARBITRARILY BE GIVEN THE RIGHT TO HOLD AN OP INDEFINITELY JUST BECAUSE YOU HACKED IT ONCE.

Heres an idea... if you want to hold OP throughout different times of the day don't be so damned rejective of people of other cultures and run a clan with people from different timezones so there will always be a decent number of people on....

kurai
21-11-03, 09:31
Bad idea - it doesn't actually solve anything much at all - the timer just starts it's countdown after the latest ninja hack.