CkVega
11-11-03, 13:32
Any of you guys ever played Morrowind? I’m sure most of you have.
In Morrowind every NPC (including vendors) can impart information to you by means of keywords on topics you have already discovered. You can talk to one NPC who hints at a certain “secret” and then talk to another NPC who will give you more information on that secret (although before you spoke to the first NPC, the second wouldn’t even give you any suggestion of the “secret”). If something like this was done in Neocron, it could lead to more “quests” and missions, as well as more general depth to the game.
First of all, what this would mean is that every NPC you click on would initiate a conversation, to buy things from a vendor you would have to click something like “Show me what your selling”, this could also have the added bonus of some NPCs appearing not to sell anything until you have spoken to someone else, completed a task or even just have been nice to them.
One feature that could be added to help with keywords etc, would be a journal. You could open your journal in your rpos and click one of the keywords you have discovered and see which NPCs you have spoken to and what they said about each keyword.
At the moment, anytime a new item is added to the game information on the item is available in the patch notes, what if some items were added without a detailed explanation of what they were (just perhaps an indication that something new has been added) and you had to find out for yourself what they are and where to get them by talking to NPCs.
Comments?
In Morrowind every NPC (including vendors) can impart information to you by means of keywords on topics you have already discovered. You can talk to one NPC who hints at a certain “secret” and then talk to another NPC who will give you more information on that secret (although before you spoke to the first NPC, the second wouldn’t even give you any suggestion of the “secret”). If something like this was done in Neocron, it could lead to more “quests” and missions, as well as more general depth to the game.
First of all, what this would mean is that every NPC you click on would initiate a conversation, to buy things from a vendor you would have to click something like “Show me what your selling”, this could also have the added bonus of some NPCs appearing not to sell anything until you have spoken to someone else, completed a task or even just have been nice to them.
One feature that could be added to help with keywords etc, would be a journal. You could open your journal in your rpos and click one of the keywords you have discovered and see which NPCs you have spoken to and what they said about each keyword.
At the moment, anytime a new item is added to the game information on the item is available in the patch notes, what if some items were added without a detailed explanation of what they were (just perhaps an indication that something new has been added) and you had to find out for yourself what they are and where to get them by talking to NPCs.
Comments?