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evs
03-11-03, 18:49
What M-C do you require to cap the ROF/Damage on a Devils Grace please.

Cheers

Heavyporker
03-11-03, 19:03
I assume it to be in the range of 150 to 170 MC. not sure. That applies to damage, though. RoF is something else entirely (static at around what, 90ish/min)

ezza
03-11-03, 19:04
including imps i think closer to 200

iainy13
03-11-03, 19:06
well... i heard somewhere it was 180

s0apy
03-11-03, 19:13
agility is also a major factor:

Meele Damage: 0.7(70%) MC + 0.1(10%) STR
Meele Aiming: 0.2(20%) MC + 0.3(30%) AGL
Meele Handling: 0.3(30%) MC + 0.3(30%) AGL

with 120 AGL and 185MC, you cap everything on any DG.

evs
03-11-03, 19:22
yeah this is why im getting confused


That applies to damage, though. RoF is something else entirely (static at around what, 90ish/min)

Rof on melee weapons isnt static - the max is 92/min.


agility is also a major factor:

Meele Damage: 0.7(70%) MC + 0.1(10%) STR
Meele Aiming: 0.2(20%) MC + 0.3(30%) AGL
Meele Handling: 0.3(30%) MC + 0.3(30%) AGL

with 120 AGL and 185MC, you cap everything on any DG.

Weird that melee has aiming, i thought it was auto hitting....
anyway its the ROF im after which wasnt in those tables :/

120 AGL and 185MC sounds good, if possible id rather spend less though :)

cheers for the replies