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View Full Version : A fix for fatals?



Punisher-X
31-10-03, 14:20
Not sure if this helps people or devs at all but...
Having played NC for a good year or so, i was finding that for the past month, I was getting say two to five fatals in an hour O_o
2 Days ago I installed Norton Internet Security 2004, set up firewall, antispam, pop-up buster etc etc......haven't had a single...not one...a total of zero fatals, in around 10-15 hours of NC :D

Not sure if this helps at all.....but seems to have fixed my problems :lol:

RuriHoshino
31-10-03, 16:46
Could someone pass this question to Codi? As in....

What happens to NC netcode if someone portscans a pc running Neocron? :confused:

Xin
31-10-03, 19:00
Now that's a beautiful question. I bet I can guess the answer though:
A Fatal Runtime Error has occurred.

VictorKruger
31-10-03, 19:14
Sorry to burst your bubbles guys but i have a hardware firewall that denys all incomming access to ports from the WAN and i still get some FREs...

but it doesn't rule out that port scanning a non-firewalled computer can cause some FREs.