Flea
05-10-03, 01:33
The current spec's of the faction guards right now are totally, completly wrong. There is much to be changed, here are my ideas:
Black Dragon: Raise their rank to 85/85, switch their weapons back to shotgun, i mean, what kind of "thug" carries a laser rifle? (reason to raise their rank to 85/85 is because they have more enemies than tsunami.
Tsunami Syndicate: Lower their rank to 80/80, re-equip them with their assault rifles, it suited them much better, in my opinion.
Diamond Real Estate: Lower their rank to 65/65, they REALLY do not need 80/80 guards to defend them with only 2 faction enemies, switch their weapons back to UZI.
Twilight Guardian: Raise their rank to 85/85, switch their weapons from Fusion Rifle to Fusion Cannon, but for very close range they can wield a Long Laserblade (allied to FA) which does insane damage. Make sure the AOE damage for fusion cannon doesnt matter if they hit each other, to prevent them from killing each other.
CityAdmin: Raise guard rank to 90/90, switch their weapons from plasma pistol to raygun pistol.
N.E.X.T.: Raise guard rank to 70/70.
ProtoPharm: Lower guard rank to 70/70.
Tangent Technologies: Raise guard rank to 85/85, change weapon from plasma pistol to laser pistol.
Biotech: Lower guard rank to 75/75.
Crahn: Raise guard rank to 80/80, change spell attack from flamavalanche to energy ball or some other instant damage spell besides fire or poison or parashock. (energy)
Fallen Angels: Add guards that are drone-like with a rank of 80/80 but a much slower speed than most drones. (and easier to target) They attack by means of gatlin bullets that do fairily great damage.
CityMercs: Change Guard Rank to 90/90 (they are hired killers, come on :) and change their weapon from crappy gatlin rifle to speedgun. Make them more tolerant to mobs (warbots) and have them only attack when they get close.
(don't forget to rate this thread)
edit: grammer
Black Dragon: Raise their rank to 85/85, switch their weapons back to shotgun, i mean, what kind of "thug" carries a laser rifle? (reason to raise their rank to 85/85 is because they have more enemies than tsunami.
Tsunami Syndicate: Lower their rank to 80/80, re-equip them with their assault rifles, it suited them much better, in my opinion.
Diamond Real Estate: Lower their rank to 65/65, they REALLY do not need 80/80 guards to defend them with only 2 faction enemies, switch their weapons back to UZI.
Twilight Guardian: Raise their rank to 85/85, switch their weapons from Fusion Rifle to Fusion Cannon, but for very close range they can wield a Long Laserblade (allied to FA) which does insane damage. Make sure the AOE damage for fusion cannon doesnt matter if they hit each other, to prevent them from killing each other.
CityAdmin: Raise guard rank to 90/90, switch their weapons from plasma pistol to raygun pistol.
N.E.X.T.: Raise guard rank to 70/70.
ProtoPharm: Lower guard rank to 70/70.
Tangent Technologies: Raise guard rank to 85/85, change weapon from plasma pistol to laser pistol.
Biotech: Lower guard rank to 75/75.
Crahn: Raise guard rank to 80/80, change spell attack from flamavalanche to energy ball or some other instant damage spell besides fire or poison or parashock. (energy)
Fallen Angels: Add guards that are drone-like with a rank of 80/80 but a much slower speed than most drones. (and easier to target) They attack by means of gatlin bullets that do fairily great damage.
CityMercs: Change Guard Rank to 90/90 (they are hired killers, come on :) and change their weapon from crappy gatlin rifle to speedgun. Make them more tolerant to mobs (warbots) and have them only attack when they get close.
(don't forget to rate this thread)
edit: grammer