ambrsia
21-09-03, 02:23
ok nidd fair enough.
1.im am not talking about unreal milk 2k3.
it's shit and can bite my ass.
im talking about ut 1<---see the one?
that engine. wow so stable so clean and very editable.
now then what's that game.
it was a mod and went retail you could drive cars in it.
mobile forces?
any way there's your cars.
ever heard of terraedit?
a program that made terrains like that in nc, and was written by a coder at home.
and well coridors and open spaces and streets,ut can do that to.
so there you go a game that could handle the same things as nc.
now dont get me wrong im not suggsting that kk purchase a licence to use the ut engine scince they dont seem to have any money. but instead release a download that replaces the current engine with the same but more updated
ie.
bugs removed
cleaned up so it runs faster
just generally improve the preformance.
because the bad frame rates are not just caused by bad net code or even poor connection speeds.
so please reakktor
tell me,no tell us that you are not going to update the engine
or even the netcode
and please i dont want someone to reply with
"theyve allready told us they ain't gonna up the quality of the textures"
that's not what im talking about.
but,
hmm i wonder why they wont?
would an un-updated nc engine be able to handle higer rezz textures?
well obviosly an updated nc engine can, as seen in the DoY screen grabs.
so that means that the DoY engine(and it is the "doy" engine)
is an updated version of the nc engine?
(hence me calling it the DoY engine,as it's different to the nc engine)
so does this mean that kk could replace the nc engine with the doy engine?
and i mean just overwrite the nc.exe file that is the engine and that .exe would interpret the files surrounding it with no problems?
well that's it
i hope you can understand it.
and please constructive posts
1.im am not talking about unreal milk 2k3.
it's shit and can bite my ass.
im talking about ut 1<---see the one?
that engine. wow so stable so clean and very editable.
now then what's that game.
it was a mod and went retail you could drive cars in it.
mobile forces?
any way there's your cars.
ever heard of terraedit?
a program that made terrains like that in nc, and was written by a coder at home.
and well coridors and open spaces and streets,ut can do that to.
so there you go a game that could handle the same things as nc.
now dont get me wrong im not suggsting that kk purchase a licence to use the ut engine scince they dont seem to have any money. but instead release a download that replaces the current engine with the same but more updated
ie.
bugs removed
cleaned up so it runs faster
just generally improve the preformance.
because the bad frame rates are not just caused by bad net code or even poor connection speeds.
so please reakktor
tell me,no tell us that you are not going to update the engine
or even the netcode
and please i dont want someone to reply with
"theyve allready told us they ain't gonna up the quality of the textures"
that's not what im talking about.
but,
hmm i wonder why they wont?
would an un-updated nc engine be able to handle higer rezz textures?
well obviosly an updated nc engine can, as seen in the DoY screen grabs.
so that means that the DoY engine(and it is the "doy" engine)
is an updated version of the nc engine?
(hence me calling it the DoY engine,as it's different to the nc engine)
so does this mean that kk could replace the nc engine with the doy engine?
and i mean just overwrite the nc.exe file that is the engine and that .exe would interpret the files surrounding it with no problems?
well that's it
i hope you can understand it.
and please constructive posts