RayBob
08-09-03, 21:03
Right now we have 12 factions with muddled politics and alliances. Neutral and sometimes even allied clans are fighting each other.
I think there should be 3 sides to the conflict. Those that support the city, anti-city, and the criminal sector (that could care less about the city war and just wants to make money).
There are many possibilities on how this could be implemented but let's not get lost in the details. What do you think about the general concept?
It also seems to me that there are too few OPs to divide amongst 12 factions. But with 3 sides to the conflict, it is very likely that your side will have several OPs. This would also alleviate some of the problems with locked GRs.
I also the 3 sides of the conflict should be notified when one of their oPs is being attacked. It could make OP wars much more exciting knowing that 1/3 of the server will be aware and might be responding.
Ray
I think there should be 3 sides to the conflict. Those that support the city, anti-city, and the criminal sector (that could care less about the city war and just wants to make money).
There are many possibilities on how this could be implemented but let's not get lost in the details. What do you think about the general concept?
It also seems to me that there are too few OPs to divide amongst 12 factions. But with 3 sides to the conflict, it is very likely that your side will have several OPs. This would also alleviate some of the problems with locked GRs.
I also the 3 sides of the conflict should be notified when one of their oPs is being attacked. It could make OP wars much more exciting knowing that 1/3 of the server will be aware and might be responding.
Ray