dmon99
04-09-03, 14:07
i was in pepper 1 yesterday on uranus, when there were a few folks standing around waiting for a fight to start.
as i got bored quickly listening to some talk about resist and seeing another player shoot somebody to see how much damage they take from a black sun, i whipped out my trusty ol' wargas modded ncpd flamer and let a guy have two quick shots, it droped a very high ranking pe down to half life in a sec. he said damn nice damage on that one, so i tried it on a smurf and he said last time somebody tried that it didnt do any damage to him, well this one bit a big chunk outta him. i really wish that kk would do 1 or all of three things to make this a weapon to be viable in pvp
1. make it so that it doesnt slow you down when armed with it.
kinda like a rifle it is carried like one i dont think any hand held h-c weapons should slow a almost capped tank down, only shoulder mounted ones should, hmmm also could make the grenade launcher the same. and wtf is with being slowed down to carry a freakin hand grenade thats some crap right there i tell ya
2. make them aim like a cs or gat cannon the flamer really dont hit anything if your moving much.
3.crank the juice up on them bad puppies
well thats my rant and i know some tanks out there would like to see these or other ideas like them implimented for the flamer or grenade launcher . i hit a 75/?? ** monk with this thing but im not sure if it was me that got him down to like 15 hit hp before some body killed him or not was a nice big fight and you know how those pp1 fights go
as i got bored quickly listening to some talk about resist and seeing another player shoot somebody to see how much damage they take from a black sun, i whipped out my trusty ol' wargas modded ncpd flamer and let a guy have two quick shots, it droped a very high ranking pe down to half life in a sec. he said damn nice damage on that one, so i tried it on a smurf and he said last time somebody tried that it didnt do any damage to him, well this one bit a big chunk outta him. i really wish that kk would do 1 or all of three things to make this a weapon to be viable in pvp
1. make it so that it doesnt slow you down when armed with it.
kinda like a rifle it is carried like one i dont think any hand held h-c weapons should slow a almost capped tank down, only shoulder mounted ones should, hmmm also could make the grenade launcher the same. and wtf is with being slowed down to carry a freakin hand grenade thats some crap right there i tell ya
2. make them aim like a cs or gat cannon the flamer really dont hit anything if your moving much.
3.crank the juice up on them bad puppies
well thats my rant and i know some tanks out there would like to see these or other ideas like them implimented for the flamer or grenade launcher . i hit a 75/?? ** monk with this thing but im not sure if it was me that got him down to like 15 hit hp before some body killed him or not was a nice big fight and you know how those pp1 fights go