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Is it Just me or do tanks (and probably all ) cap health at 595.
If you look at your health it sits at 595... or does anyone have a char with more health
I ask cause hey, I sink points into it and it just stays. I get a buff from a monk and it just stays. Is this a dark secret that gives everyone that knows an edge ?
Please do tell
ReefSmoker
26-08-03, 16:35
It does indeed cap there.
Take care,
ReefSmoker
595 is the cap. If you have 595 before you even cast basic resist 1 on yourself, then you have too much health and not enough resists.
Given resiste are important, which is better for Str
Heavy Combat or rsist force (get that upto about 35)
Strength subskills are your choice. Many tanks opt to put every single point in HC, and work on the theory that anyone who's going to use a piercing weapon on them like Liberator or Pain Easer will die very quickly because they get should a good RoF and aiming on their cannons (offensive setup) while others like me choose to put a little into resist force, you don't really need all that much to reach a point where Lib and PE don't do very much damage at all (defensive setup).
Originally posted by Crest
Given resiste are important, which is better for Str
Heavy Combat or rsist force (get that upto about 35)
H-C contributes to damage, resist contributes to.. resisting damage. Both are rather important. H-C should get more points than resist, however.. you can't kill other people/mobs with just a good defense.
much to reach a point where Lib and PE don't do very much damage at all
any pe that uses a lib against a tank is just asking for a kickin..... :D
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