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Mr Friendly
01-07-03, 02:54
simple poll, do u or do u not want new clothes & cloaks in the next few patches to choose from? (btw- "cloaks" is rpg talk for "robes")

imo, its pretty simple, i mean all u need is the artist(s) to sit down & draw up some new clothes/cloaks (about like 5 new sets) taking at about 2 days per suit......with 4 classes, makes 20 diffrent suits, meaning they could finish this in about a month if the art guys are free.......so yall think they should add some new clothes

also since this IS an RPG, we should at least be able to choose a suit that represents "us", since we do wear it all the time.

i mean, the colors are good, but there's only 2 cloaks that i "sorta" like.

have like a demolition suit for tanks, secret agent type thing for the PE's, infiltrator or cloaker type thing for the spies, & of course the magical mysterious type thing for the monks.

have more accessories this time also, like rips in clothes, necklaces, headbands, etc. OOHH.....maybe the MGS headband for the PE's or spies!!! that would be awesome even though im a monk, id still love to see a MGS suit around :D

Benjie
01-07-03, 03:40
Better System. Here is my opinion.
Fuck going to a shop to change clothes, I can go home to do that.
- All shops should sell clothes as items you can actually buy
- A Way to try on the clothes with a mirror
- All shops should have some unique clothes *
- (Dunno 'bout this) Monk=size12 Spy=size14 PE=size16 Tank=size18



*FAD inducing.
'Where did he get that shirt?"
"dunno, ill ask him...."
"where did u get that shirt?"
"pp"
"cool!"
"Hey He said he got it from Pepper park!!"

Mr Friendly
01-07-03, 03:45
good idea, but still we'd need some new suit drawings first. but yeah, it sure would be more realistic :P

ZoneVortex
01-07-03, 04:04
MORE OUTFITS, PLEASE!

Also, more RP objects in general!! I mean, the RP objects ingame right now are really good, but we want more. I know there's some stuff like this in the brainport so I'll drop it now, but YES. MORE CLOTHES!

kin
01-07-03, 05:45
MANTHONG

QuantumDelta
01-07-03, 05:51
Heh, Benjie's idea wouldn't really be the best way to implement it (for the game engines sake at least........)
The problem with more clothes is your Plaza 1 lag effect will be amplified by every person who has a different peice of kit on...
Imagine
50 PEs all dressed the same - it will lag.
Imagine
20 PEs and 30 Monks all dressed differently - it will lag more.
the more combinations and variations on screen the more RAM is sucked up and the more likely you are to go splat.......

.....at least.....unless they change the engine....

borl
01-07-03, 06:09
I'll not address the lag problems this would bring about, but the best way to implement shop-bought clothes in the GUI would be...

A second column in the F4 (armour) window, which boots, pants, belts, shirts and hats could be placed in. The biggest problem I can see with having clothes sold by *normal* vendors is there would be no good way to preview the clothes without buying them. This is similar to the dynamic objects from a few patches ago... you can't tell if you're buying a fucking massive tree, or a potted plant. Of course, it's even more important with clothes than plants, because you can describe a plant as potted, small, large, and fkin massive, all of which would fit in the vendor's window. Descriptions of clothes, however, would be much less useful, and the only way I can see of doing it would be some kind of mirror system, such as Benjie suggested, which would have to be implemented by the devs.

Actually, this just came to me... each clothes vendor (tailor? :)) should have a virtual reality suite (one NF access button) which leads to one map with a mirror, and a trader selling clothes for free. You could preview any clothes you wished, and when you left the suite, any money you spent would be reset, and you could buy whichever clothes you chose from the vendor back in "reality". I like that idea :)

Vamil
01-07-03, 08:22
Next patch nerfs hybrids cause people are crying and releases psi points. Fixes bugs but crashes the same, and will be no DoY yet again. You think for one minute there gonna care about clothes when they got hybrids to beat down again ?? come on now, although i would like to see a suit for monks with an "S" on it and a bullseye for tanks :p

Sunab_Naverith
01-07-03, 08:30
Holy cow...

30 for new clothes...
0 against new clothes...

A new trend/timesink ingame? o_O :p

Keim
01-07-03, 08:59
New faces would also be nice too. ;)

kurai
01-07-03, 09:04
Originally posted by Sunab_Naverith
A new trend/timesink ingame? o_O :p
It needs *something*.... a money sink especially.

There's just nothing to spend money on, past a certain point

Once you have all the *neccessary* items to survive/compete, like chips, guns, armour and whatnot, there needs to be some stuff that's expensive, and serves no purpose other than to be just . . . cool . . . to own/wear, or whatever

A *really* big apartment is another idea - doesn't have to have huge numbers of cabs or anything - just a citycom, and a gogu maybe. Just somewhere where you can properly use and lay out the RP items like plants/furniture and whatnot that made a brief appearance a patch or two back.

Mr Friendly
01-07-03, 09:06
yeah i think 31 to 0 speaks for itself, this isnt like the monk nerf threads where its half & half :D

MortuusLupus
01-07-03, 09:08
Dude yes! Like some kind of uber penthouse with a spiral staircase that lead up to a big open veranda where you could put all your goodies, and maybe a pool, and an ocean view. That would most definately be the shizzle.

My nizzle

Mr Friendly
01-07-03, 09:10
dont forget the walk-in closets for the ladies :P

Benjie
01-07-03, 09:11
Originally posted by QuantumDelta
Heh, Benjie's idea wouldn't really be the best way to implement it (for the game engines sake at least........)
The problem with more clothes is your Plaza 1 lag effect will be amplified by every person who has a different peice of kit on...
Imagine
50 PEs all dressed the same - it will lag.
Imagine
20 PEs and 30 Monks all dressed differently - it will lag more.
the more combinations and variations on screen the more RAM is sucked up and the more likely you are to go splat.......

.....at least.....unless they change the engine....

Not if ReaKKtor did this!!

Blue Denim Jeans Size 12 M&F
Blue Denim Jeans Size 14
Blue Denim Jeans Size 16
Blue Denim Jeans Size 18
Navy Denim Jeans Size 12 M&F
Navy Denim Jeans Size 14
Navy Denim Jeans Size 16
Navy Denim Jeans Size 18
Black Denim Jeans Size 12 M&F
Black Denim Jeans Size 14
Black Denim Jeans Size 16
Black Denim Jeans Size 18
(all of that above takes up 1 of the 20 clothing slots used in game at the moment. The lower ones I havn't included all the sizes*)
Beige Cargo Pants
White Cargo Pants
Black Cargo Pants
Black Leather pants
Brown Leather pants
Black Dinnerware trousers
Beige Dinnerware trousers
Brown Cords
White Cords
Blue Cords
Black Tracksuit Bottoms
White Tracksuit Bottoms
Blue Tracksuit Bottoms
Red and White striped jeans
White army jeans
green army jeans
Yellow army jeans
purple army jeans
-----------------
White work shirt
Black work shirt
blue work shirt
Black dinnerware Jacket
Beige dinnerware Jacket
Grey Robe
Black Robe
White Robe
Red Hawaian Shirt
Yellow Hawaian Shirt
Black Full Trenchcoat (wraped all way round)
Black Trench coat (like the monks have now)
White T-shirt
Black T-shirt
Blue T-shirt
White army top
green army top
Yellow army top
purple army top
Black Leather Jacket (oh yeah baby Fallout!)
Black Hoody
Brown Hoody
White Hoody
Red and White Stripped Shirt


A much more organised system than the one we currently have. As an added feature Certain shops would only sell certian clothes. For example Plaza 1 Rokkware would sell
Blue Denim Jeans
Navy Denim Jeans
Black T-shirt
Black Hoody
White work shirt
Black dinnerware Jacket
Black Dinnerware trousers
Blue Tracksuit Bottoms
Brown Leather pants
Red and White Stripped Shirt


Where as Rokkware in Pepper Park Might sell different stuff. Some items like purple army jeans might only be located in 1 shop in the game, where things like blue denim jeans might be found in almost all of them.

In my opinion, clothes should be displayed on racks like in a proper clothing shop, even if it is just for Decco!.


* Monk=size12 Spy=size14 PE=size16 Tank=size18

Benjie
01-07-03, 09:13
That last post was stating how it would be possible to implament a better clothing system with more clothes without actually adding more clothes. If ReaKKtor did add more clothes then they could be done in the same way so there would be tons of clothes!

kurai
01-07-03, 09:16
Originally posted by MortuusLupus
Dude yes! Like some kind of uber penthouse with a spiral staircase that lead up to a big open veranda where you could put all your goodies, and maybe a pool, and an ocean view. That would most definately be the shizzle.

My nizzle
Exactly - like the VR level 2 apartment, but with staircase up to the top and properly useable area.

Mr Friendly
01-07-03, 09:46
hmm......anyone willing to make some new designs for free? just DM Odin & hell get u in touch with the ppl who'll give u each char 3d model layout so u can make some clothes skins.

if ya want it done, ur gonna have to participate currently, i mean, common, we should at least help out KK right now with these instead of stacking them on top of the servers probs, resists error, & bugs

IronMonkey
01-07-03, 09:53
QD this is incorrect, there are ways to work around what you consider lag 'memory chunks'. I'm not sure KK has the ability to code that good though.

It's a form of static mesh recalling. As for textures, well they aren't that high anyways. The texture sin this game have 0 to dow ith the data lag you see. It's all database issues.

Benjie
02-07-03, 00:06
Originally posted by IronMonkey
QD this is incorrect, there are ways to work around what you consider lag 'memory chunks'. I'm not sure KK has the ability to code that good though.

It's a form of static mesh recalling. As for textures, well they aren't that high anyways. The texture sin this game have 0 to dow ith the data lag you see. It's all database issues.
Post here so KK can read it. I _really_ want a better more veritile clothing system. It's like number 3 on my all time list of things I want implamented!
(2 is more emotes like eating and typing, & 1 is entertainment like casino's and what not.)

QuantumDelta
02-07-03, 00:08
Originally posted by IronMonkey
QD this is incorrect, there are ways to work around what you consider lag 'memory chunks'. I'm not sure KK has the ability to code that good though.

It's a form of static mesh recalling. As for textures, well they aren't that high anyways. The texture sin this game have 0 to dow ith the data lag you see. It's all database issues.
Funny you tell me I'm wrong when I'm only repeating what KK have said.

Trip
02-07-03, 00:58
hell yeah...more clothes...also make them fit chix. Oh yeah make some UBAR good one's for like GMs and all...Make them DK mode with their faces on them lol.

I personally would like combats with zips and all, Black T-shirt with those abstract skater symbols on like quicksilver, Element etc. Trainers would be nice too...oh yeah can we be more gothy? as in dyed line hairs bracelets, necklaces....dont need the pale skin and all...Look up Tony Hawks Pro Skater 3 char creation...THATS A CHAR CREATION WAY :) i reckon it even caps off EVE char creation.

Mr Friendly
02-07-03, 04:38
lol, good lord, now 54 to 1......gee, maybe KK should consider this idea? :)
hmm......i wonder who the guy was who voted no...... :\

QuantumDelta
02-07-03, 05:03
Not me :p
If you want the screenie - I still haven't voted. =P

G.0.D.
02-07-03, 11:50
Well what I would like to see is armour parts that dont give alot of stat help but affect ur apearance!

like for a helmet it could be sunglasses, baseball cap
pants... pants or maybe a dress?
chest - suits tuxes trench coats cloaks... etc
shoes - nike!!

and then you could have rare items like this, like say those sunglasses add +1 to int... and are a 6 piece rare? wouldent that be a sweet item?

kurai
02-07-03, 12:02
Originally posted by G.0.D.
Well what I would like to see is armour parts that dont give alot of stat help but affect ur apearance!

like for a helmet it could be sunglasses, baseball cap
pants... pants or maybe a dress?
chest - suits tuxes trench coats cloaks... etc
shoes - nike!!
Yes. Very much YES.


and then you could have rare items like this, like say those sunglasses add +1 to int... and are a 6 piece rare? wouldent that be a sweet item?
No. So very, *very* much NO.[list=a] No more rare parts ! *FOR TEH LUV OF D0G* ... stop the Pokemon trading madness ! I think these should be statless, pure RP items. Their "rarity" should be based upon price/localised vendor availability, not how many squillion warbots you had to rape.
[/list=a]

Thane
02-07-03, 12:03
Originally posted by Benjie
That last post was stating how it would be possible to implament a better clothing system with more clothes without actually adding more clothes. If ReaKKtor did add more clothes then they could be done in the same way so there would be tons of clothes!


did i miss something? hmmm.... well, last info i had was they need a better code, since atm its not possible to add more clothes (max skins per class, whatever)..... so, wtf did i miss again? he? :)

QuantumDelta
02-07-03, 13:35
Tried explaining this thane :p

Thane
02-07-03, 14:10
wua, you did? oookai.... *reads QD's posts again* :D

QuantumDelta
02-07-03, 14:35
Well..tried :/

Lucjan
02-07-03, 15:29
The amount of textures needed for new clothes is usualy the major problem. But there are nice ways around them, they just require a shitload of work from graphic artists to remap existing textures by smaller bits to create new outfits.

BTW, anyone remembers the new character model system that was mentioned by MJS somewhere at the end of beta 4?

cloak
02-07-03, 16:11
good plan

**bump**

IronMonkey
08-07-03, 00:12
Originally posted by QuantumDelta
Funny you tell me I'm wrong when I'm only repeating what KK have said.


Er KK can tell you its because of a memory chunk issue. But thats just putting it in simpleton terms. Static mesh recalling like you see in unreal warfare engine is an example. Which is being currently used in a next generation mmog.

The point is its possible and plausible but like i stated previously. I'm not sure KK has the resources to do this. It has nothing to do with memory issues and everything to do with coding issues, to bypass so_called memory issues.

QuantumDelta
08-07-03, 00:13
Neocron is using an old engine that can't handle that kind of code..

IronMonkey
08-07-03, 00:21
Thats my point QD.

That is what i mean by they lack the resources, etc etc. It could handle that code, but it would require a serious rewrite in the meshing and texture LOD systems most likely.

QuantumDelta
08-07-03, 00:26
Hmm...me go do some research.... I remember some of my friends used to use the program most of this game was designed with... so we'll have to see... but I don't hold much hope of it ever happening, it would be a major undertaking in itself...
It definatly wouldn't be a "couple of patches" job though.. which is why it would probably never happen, KK don't like doing big patches...

IronMonkey
08-07-03, 00:28
Oh i wouldnt expect somthing as big as that unless DoY is a smash hit and kk gets tons of new players. Than they could do some form of engine rework expansion. Otherwise I dont see it happening personally.

Benjie
08-07-03, 05:43
Originally posted by QuantumDelta
Neocron is using an old engine that can't handle that kind of code..
Modified old engine

Ascension
07-08-03, 01:50
They Still havent sorted the damned clothes vendors:mad:

NeoWolfie
07-08-03, 02:04
As CoDi said once before.. Neocron would not handle a shit load of new clothing sets without increasing the bandwith to even greater lag inducing levels..
The face ID alone is 8 bits

Benjie
09-08-03, 19:38
And my point eatlier on was that you don't really need to add new clothes! Most of the clothes in Rokware look identical but are differant colours. Read my earlier posts on page 1 to see how more clothes could easily be added.

Scikar
09-08-03, 19:44
The face ID wouldn't get any bigger if there were more to choose from, well maybe slightly, but certainly nothing that would induce the lag that people always predict. Why is it that any change has to be considered in terms of the possible (and usually wildly exaggerated) lag it would cause?

Benjie
09-08-03, 19:44
IT IS POSSIBLE IF YOU PAY ATTENTION!
Oh my god! Listen!

remove the current cloth sets. They all look the same! Remove the color system. It's crap. Remove the Dressers. There crap. Do this:

There are about 16x4 different cloth sets already if you include top and bottom, but think about it. Name 8 types of trousers.

Camo's
Shorts
Jeans
Trousers
Erm... Track suits,
erm, Leather
hmm.....

Neocrons problem is that the clothes lack variation. Some are just different in colour!! How dumb? Colur system? Here is how to do it WITHOUT lagging the crappy engine.

1: Clothes sell like armour.
2: All clothes are redone so they have variations. Default colour is white.
3: Colour variations are somthing you buy, not customise yourself. ReaKKtor makes a load of there own colour's that are ideal for the clothing peice. IE: Jeans=Red/Blue/Black --- trousers=Black/Brown/White THEN you would have more clothes, a better system, a dandy engine, and everybody is happy!

[EDIT] sorry for being so agressive with this post. Still, can't be assed to change it. Think I'll just add this appology instead. :p

Lucky Sparks
09-08-03, 22:36
I would like a jock strap .. trillian keeps kicking me in the nuts :eek:

Vampire222
09-08-03, 23:36
FACTION OUTFITS!!!

Benjie
10-08-03, 02:05
Faction outfits would take up way too much space, There are more factions than there are clothes.

Thane
10-08-03, 12:57
opf corz new outfits would be cool, of corz new stuff to differ between the characters would rock....

anyway, neocron has a max number of models per class, which cannot be changed THAT easily as it seems (we ask for it since... err... the beginning of time)... they would need to change the game source code... and we all know what happens when RM does this :D

Mr Friendly
19-08-03, 07:16
omg lol, 164 to......9.

......i think the people have spoken KK :D :D

dSerk
19-08-03, 17:35
We need faction-specific, or better yet, clan-specific clothes. Uniforms even. Eww, Vampire222 already mentioned this... so I'm just backing him up :)

XenivouS
19-08-03, 19:07
YES MORE CLOTHES!!! rating this thread 5 stars

Elric
19-08-03, 19:10
who cares, Like DoY (feels like it anyways), it'll never happen.

Nullifidian
19-08-03, 19:18
Originally posted by Elric
who cares, Like DoY (feels like it anyways), it'll never happen.


Kinda like .....
.....
.....
Hacknet!

Elric
19-08-03, 19:41
Originally posted by Nullifidian
Kinda like .....
.....
.....
Hacknet!

precisely

Nullifidian
19-08-03, 19:43
Hacknet will never happen
Purchasable clothes will never happen
Viewable normal armor will never happen
and DoY will never happen



I dare you to make me eat my words, KK.

Elric
19-08-03, 19:52
Originally posted by Nullifidian
Hacknet will never happen
Purchasable clothes will never happen
Viewable normal armor will never happen
and DoY will never happen



I dare you to make me eat my words, KK.

sad but true, at least NC is a nice little stop gap till FoM gets goin.
And this is coming from someone who has played NC since beta and slowly watched NC get worse and worse and then when the improvements start to come, its just too late to pick my interest up again.... damn shame. NC's legacy is going to be thus
"It had potential"

Scikar
19-08-03, 20:10
Originally posted by Benjie
Faction outfits would take up way too much space, There are more factions than there are clothes.

What makes you think the existing clothes have to overwritten?

Shujin
19-08-03, 21:47
instead of sayin KK PUT MORE CLOTHES IN

how bout goin and makin some, thats why i suggested that the moddifaction forum be made, and it was, so go check it out and help out, dont just tell kk to do shit, u can shit on ur own

Mr Friendly
19-08-03, 23:40
how do u rate a thread 5 stars anyway?? :\

n/m found out

t0tt3
09-10-03, 17:03
Scroll down a new window scroller and a "GO" are there push and chose 1 - 5 stars press GO happy and done you got a vote on the thread = nice becasue KK reads the best rated thereads "if they read any of them..."

Ok sorry didnt scroll down and see the whole post :D

Anyway.. to the point RP in NC? you kidding are there any RP at all :rolleyes:

Heavyporker
09-10-03, 17:21
Man... why are peple bitching about clothes when they don't even know the Neocron Modification Forum exists.

And why does a face ID need 8 bits? If the scene description or whatever was sequential and context-based (like being tod in order, about the room type THEN the furniture THEN the decorations THEN the number of people THEN in order left to right, their descriptions - face THEN body THEN feet THEN syle of each part, you'd only need, what, 2 or 3 bytes each IDing)

Right?

Siygess
09-10-03, 17:54
I think the phrase is "six of one, half a dozen of the other" ;)

I assume the face ID is eight bits because there are approximately ten faces per class, per sex, totalling about 80 different faces (though it sure doesnt feel like it sometimes). From memory (its been a while since I coded in anything but ASP) a small integer is eight bits (allowing a value of up to 255), and thats probably what is used to store a face ID. Contextualizing it wouldnt help unless you had fine control over the exact size (in bits) of each integer.. this would work out as 1 bit for sex, 2 bits for class and 4 bits for face, totaling 7 bits. Assuming this isn't the case, you'd be storing sex (2 options), class (4 options) then face (approx 10 opttions).. using an eight bit value for each, that would be twenty four bits.. and thats before you consider each jacket and top probably needs three eight bit values to hold the ID, birghtness and colour. Whew, thats a lot of bits!

Since you seem to know what you're talking about, none of that was probably news to you anyway.. Ah, the hell with it, double the games memory requirements and start implementing new clothes from the modification forum :D

Ozambabbaz
09-10-03, 18:09
foremost, i'd prefer to leave KK the job of slimming and trimming the graph engine as they are.

more options would kick ass tho :)

R.S.Savage
27-10-03, 23:35
i cant believe ppl voted for no

Tazo
27-10-03, 23:45
Originally posted by R.S.Savage
i cant believe ppl voted for no
i cant believe you had to resurrect this dumb thread

Vid Gamer
28-10-03, 00:26
Customization has always been Neocron's greatest faults, imo.

KidWithStick
28-10-03, 00:31
Originally posted by R.S.Savage
i cant believe ppl voted for no


i cant believe someone would bump this thread from page 36.

Benjie
28-10-03, 00:33
Originally posted by t0tt3
Scroll down a new window scroller and a "GO" are there push and chose 1 - 5 stars press GO happy and done you got a vote on the thread = nice becasue KK reads the best rated thereads "if they read any of them..."

Ok sorry didnt scroll down and see the whole post :D

Anyway.. to the point RP in NC? you kidding are there any RP at all :rolleyes:
You sir are an evil sonofabitch. This thread was 2 months old before you resurected it!
Ressurecting dead threads is evil. Never again please.

Vid Gamer
28-10-03, 00:36
I didn't even realize how old this was. lol

R.S.Savage
28-10-03, 01:05
...well omg im sorry i clicked ona sig lol!!!!one11 one

Shujin
28-10-03, 02:27
if they make clothes that are buyable they should add some unique clothes too as rares, but not in rare pool, add them as like the terminator is, as books that drop and u gotta do a quest, but make them very rare

R.S.Savage
28-10-03, 02:56
omg what have i done....lol

Marx
28-10-03, 02:58
Stick a crack rock up your nose.

After the burning sensation subsides, everything will have a different hue and appearance (More different the longer you let the crack rock dissolve in your nose).

Oh, and be sure to have a runny nose, makes it easier... So eat something spicy or hot first.

KK should start handing out crack and tobasco sauce.

Mr Friendly
28-10-03, 06:13
Originally posted by KidWithStick
i cant believe someone would bump this thread from page 36.

lol yeah, cant believe im seein this thread bein brought back to life :eek:

i started this like what? 2 months ago? prolly more?

but o/w, imo time shouldnt matter of how ol the thread is

R.S.Savage
28-10-03, 12:07
Originally posted by Mr Friendly
lol yeah, cant believe im seein this thread bein brought back to life :eek:

i started this like what? 2 months ago? prolly more?

but o/w, imo time shouldnt matter of how ol the thread is


it was ur sig i clicked on....

Mr Friendly
04-02-04, 06:33
everyone that voted yes, thnx :) looks like the GMs took notice to this thread & which is why we're gettin the char customizing on BDoY :D :D
thnx guys - teamwork biatch O_o 8| :p

QuantumDelta
04-02-04, 06:36
I'm sincerely doubtful your thread alone is what prompted KKs move.
I don't think I need to justify saying that.

Mr Friendly
04-02-04, 06:37
im not sayin its what made em decide, but u never know, it could be sumthin they saw interesting or some final bump to make it happen

t0rqu3
04-02-04, 06:41
Originally posted by Shujin
instead of sayin KK PUT MORE CLOTHES IN

how bout goin and makin some, thats why i suggested that the moddifaction forum be made, and it was, so go check it out and help out, dont just tell kk to do shit, u can shit on ur own

Why should the players have to make half the game?

Holy fuck we pay to play not pay to design a game for someone ELSE getting money.

Thanks.

Clyde
04-02-04, 06:46
i agree with t0rq, we shouldnt have to make cloths for a game we pay for unless it was one of those features like in that game There or Second Life, then it would be a different story. O already think KK was on the right trac, knowing that we need more cloths in the game.

QuantumDelta
04-02-04, 06:49
they wanted to do it.
it saved KK (who needed to focus on balance/bugfixes) time.
it increased (slightly) the chances of it getting ingame.

what?

\\Fényx//
04-02-04, 06:51
I like making skins when im bored, other people use them aswell like some of the ones ive posted in the mods forum. its yourchoice either put our skin's in or wait 6 months till doy's here O_o

Mr Friendly
04-02-04, 06:53
Originally posted by Elric
who cares, Like DoY (feels like it anyways), it'll never happen.

lol.....hrmmm :lol:

Mr Friendly
04-02-04, 06:54
Originally posted by Nullifidian
Hacknet will never happen
Purchasable clothes will never happen
Viewable normal armor will never happen
and DoY will never happen



I dare you to make me eat my words, KK.

done :lol: eat it biatch, eat it@!!!

sry but makin fun at what yall said back around the middle of last year is just too good :p

Psyco Groupie
04-02-04, 07:31
I KNOW ILL READ THE LIST AND POST OF FORUMS ASKING FOR IT NOW .. what someone beat me to it :rolleyes:

Mr Friendly
04-02-04, 08:09
dunno whatcha mean by that, but o/w

as soon as i saw the char customizing ability in BDoY feature, i immidiately thought of this old thread.....so here it is :p

Psyco Groupie
04-02-04, 08:14
well its coming with DoY cos the engine would really not handle the extra polygons well atm, end of story.

ZoneVortex
04-02-04, 09:01
what is this like the bumped thread from hell....

i remember posting here like 2 years ago

Benjie
04-02-04, 12:16
Originally posted by ZoneVortex
what is this like the bumped thread from hell....

i remember posting here like 2 years ago

01-07-03
Yep. 1st July 2003, 7 months old.
Mr Friendly ressurected it. t0tt3 also ressurected it a few months back.
Since reakktor are deffinetly implamenting this then this thread has no more use.

Tazo
04-02-04, 15:54
Originally posted by Mr Friendly
everyone that voted yes, thnx :) looks like the GMs took notice to this thread & which is why we're gettin the char customizing on BDoY :D :D
thnx guys - teamwork biatch O_o 8| :p
1) bs, if you think thats an idea no dev could ever possibly have then... *bites tongue* ...well, youre dumb then.
2) dev != gm. its not that hard to grasp what a mod does, what a gm does and what a dev does. why does everyone have that bad problems with it?
3) will some cleric please ban this thread-necromancer to another dimension or something?

Elric
04-02-04, 16:22
I said "feels like" Mr Friendly, read before you get sarcastic.

Plus, even with the list being released, its so damn far off and taken so damn long, it still FEELS like it aint coming.

Mr Friendly
13-02-04, 05:59
sry to rezz this thread again, but why is it the past 2 times i have, it just went off topic to someone or ppl gettin bitchy?.....my god, be supportive & less bitchy in ur posts on the forum, it makes talkin here alot more constructive.
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NEWAY, since im stickin to the rule Odin reminded me of to not make other threads but to post on a thread with the same topic, so, im followin the rules :)

neway, since we're gettin new faces, accesssories, clothes, etc......j/w but is nething bein done to the look of the PAs? like as in color, design, shine w/e..

also, as mentioned earlier, will we be able to customize each set of clothing? (meaning, like change the length of the pants, a long sleeve instead of short sleeve shirt of the same shirt, etc
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also, heh, could a mod change the title to somthing more fitting to the content of this thread? :\