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View Full Version : Weapon Rebalance 2020 (Part 1 - Raw Damage) (Live on PTS)



Virtus
22-06-20, 22:03
Hey Runners,

Rare Weapon Rebalance (Part 1 - Raw Damage)

Problem:
Inconsistent rare weapon dmg progression - too many rare weapons that are not viable whilst some are OP. Some OP are low TL whilst some bad weapons are high TL.

Solution:
Rare weapons have had their damage numbers rebalanced to fall in line with their TL (e.g Higher TL = More dmg). This means some weapons have been nerfed but most weapons have had an increase to the overall dmg they output across categories.
AoE weapons have been buffed inline with their TL too, however with a lower multiplier so direct dmg to an enemy will always do more dmg then AoE.
In preparation for introducing more distinction between Spy vs PE (and other classes through roles) I have taken the decision to buff the dmg of both Rifle + Pistol a little too. Atm this means that any user of these weapons will be doing more dmg then before. During a later update higher TL dex weapons will be more difficult for PE to reach and they will have to make a decision between resist / psi utility / weapon dmg / etc. A step in the direction of making spies glass cannons and PE more jack of all trades master of none.

TLDR:
Weapon dmg numbers have been buffed (majority have anyway) and reorganised to closely tie dmg output to their TL. This includes AoE with a lower multiplier
Weapon types updated are: Heavy, Melee, Pistol, Rifle, Drone - PSI will follow in another update
Rifle + Pistol do most dmg, Cannon + Melee after this, Drone after this
This is WIP and not set in stone

Foreseen fallout:
This WILL have an impact on lower TL versions of rare weapons and these need to be tested to ensure that they aren't much more powerful then low TL rares

Next Steps:
Test these changes on PTS
Work on weapon characteristics such (freq, handling, range, dmg type shake up, etc)


Update Specifics:


Heavy weapon damage rebalanced




Weapon Type

Change %


Winding Arguement
-25%


Summer Leech
-6%


Ionic Shotgun Cannon
-7%


Ravager
17%


Equilibrium of Forces
4%


Cursed Soul
-10%


Malediction
5%


Doom Beamer
27%


MIRL-600 Warhammer
17%




Melee weapon damage rebalanced




Weapon Type

Change %


Paw of Tiger
8%


Perforator
15%


Peacemaker
12%


Claw of Lizard
-4%


Vien Ripper
9%



Blade of Ceres
4%


Soligen's Finest
15%


The Dentist
14%


Blackmist's Remorse
-4%


Hurler King Knuckles
17%


Zsu Sun
14%


Thunderbolt
9%


Paw of Bear
8%


Warbots Bane
-14%


Devils Grace
10%




Pistol weapon damage rebalanced




Weapon Type

Change %


Wyatt Earp
-23%


Liberator
0%


Ionic Shotgun Pistol
0%


SWAT Pistol
-23%


Judge
-9%


Xbow Pistol
12%


Anarchist
20%


Steiner
-13%


Beam of Hell
6%


Sucker Punch
27%


Freeman
9%


Craftsman Dream
-6%


Ray of Last Hope
7%


Dreadfire
11%


Executioner
9%


Ceres Handgun BHG-9
0%




Rifle weapon damage rebalanced




Weapon Type

Change %


Terminator
-8%


Ionic Shotgun Rifle
3%


Ray of God
6%



Thunderstorm
-7%


Reaper
9%


Libra
33%


SWAT Assault Rifle
13%


Redeemer
34%


Second Love
-23%


Infiltration Assault Rifle IAR-47
13%


Healing Light
22%


Ceres Assault Rifle CAR-47
15%


First Love
17%


Disruptor
31%


HVSR-90 Ronin Sniper Rifle
14%




Drone weapon damage rebalanced




Weapon Type

Change %


HEW Adv Assault Drone GAL-3000
-10%


Revenge
18%


HEW Adv Assault Drone PLC-1000
-15%


Hew Heavy Assault Drone FA-1000
14%


Hew Adv Battle Drone FC-1000
-18%


HEW Adv War Drone RK-1000
17%


Raging Weasel Ceres Ion
7%


Devastator Ion Drone
11%


Particle Nemesis
-1%


Raptor
36%


Mosquito
47%


Mosquito firing range increase by approx. 800%


These changes scale down to lower TL version of the weapons and there if a rare got a buff / nerf the lower TL will have received a similar sort of change.

The below charts show each weapon type and the dmg curve you can expect as your move from the lowest TL rare to the highest TL rares, compared against current progression.

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For those who can't see these images: https://imgur.com/a/w1Sl6kU

I encourage you all to test and leave feedback below

Divide
22-06-20, 22:12
posts like this rustle my jimmies

Thanks Virtus

Dasore
22-06-20, 23:44
a first step in the right direction, keep up the good work

Sora21
23-06-20, 08:57
I have no permission to access to the charts (STR.png & DEX.png).

Virtus
23-06-20, 11:04
Not sure why, I have hosted the images externally and included a link in the post. Thanks for letting me know!

Sora21
24-06-20, 07:26
It's good now, thanks Virtus !

Virtus
26-06-20, 19:34
Pistol numbers updated to buff approx. 5% less then before to be slightly weaker then rifles due to the extra ease of aiming. Still works out as overall slight buff.