View Full Version : Starting Game twice -> Crash on Second Client
Odimara Orca
18-03-19, 00:31
How can i start two game sessions with the new launcher without the second session crashing?
Thanks
You tried this?
TECHNICAL UPDATES & BUG FIXES
NETWORK SETTINGS
Changed the use of USELOCALPORT in 'path/to/neocron/ini/updater.ini':
USELOCALPORT=0 now randomises the port on every client launch
USELOCALPORT=1 means using a predefined port via LOCALPORT=xxx
The availability of port randomisation allows multiple clients to be launched (dual logging) without player intervention.
X.
Odimara Orca
18-03-19, 19:03
You tried this?
X.
Moep, no. Thank you.
All the more reason for a wiki for this kind of information :-P
Odimara Orca
28-03-19, 19:30
Same Problem on Other Client.
Multiport
Error Log:
free memory: 2047 MB physical, 4095 MB virtual (56%)
File Check complete: 1184 files checked
@PWORLDHOST Connect to -1571357804, 12000
HostName : Œ
WINSOCKMGR : Socket created on 0
Std HostIP : 0.0.0.0
WINSOCKMGR : Bind recv socket HostIP 0, Addr:0, Port:13756
WINSOCKMGR : Bind send socket HostIP 0, Addr:0, Port:13757
Reading desc from file: .\worlds\plaza/plaza_p1.dat successfull after 1 try.
@WWORLDCLIENT : Unknown NetHost Message Type: 143
Regards
Odi
Odimara Orca
28-03-19, 19:55
Same Problem on Other Client.
Multiport
Error Log:
free memory: 2047 MB physical, 4095 MB virtual (56%)
File Check complete: 1184 files checked
@PWORLDHOST Connect to -1571357804, 12000
HostName : Œ
WINSOCKMGR : Socket created on 0
Std HostIP : 0.0.0.0
WINSOCKMGR : Bind recv socket HostIP 0, Addr:0, Port:13756
WINSOCKMGR : Bind send socket HostIP 0, Addr:0, Port:13757
Reading desc from file: .\worlds\plaza/plaza_p1.dat successfull after 1 try.
@WWORLDCLIENT : Unknown NetHost Message Type: 143
Regards
Odi
NVM Repair fixed my problem.
Any fresh connection wont have the gist of the communication proir, that gets detected and blocked, working as intended, game was made when 56k modems were a thing ^^ like that matters because it doesn't its just in this game port randomiseation is not done under the hood.
Totally pointless post but maybe provoke thoughts.
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