View Full Version : Update R#243-T#149
A new Patch is available for Vedeena!
Balancing
Grim Persecutor
Problematic 'invisible damage' script disabled until it can be fixed;
Attack patterns now follow that of Terrormaulers temporarily.
unc0nnected
21-05-18, 00:05
A new Patch is available for Vedeena!
Balancing
Problematic 'invisible damage' script disabled until it can be fixed;
Can you also disable the invisible damage from Warbots? It's awesome not knowing that you're being blasted for seconds until you suddenly go from full health to zero and die
That's a separate issue related to general performance of NPCs, fixing that will be a development focus once the new launcher is released in full. At the moment our programming resources are busy working to finish the new launcher as it opens up our release pipeline to more of the team (more updates, fewer blockers).
unc0nnected
24-05-18, 22:54
That's a separate issue related to general performance of NPCs, fixing that will be a development focus once the new launcher is released in full. At the moment our programming resources are busy working to finish the new launcher as it opens up our release pipeline to more of the team (more updates, fewer blockers).
That is great news. Currently I would say the phantom damage is the biggest obstacle to an enjoyable experience. Glad to know a fix is on the horizon somewhere
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