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View Full Version : [R#199] T#208 - T#210 - Patch Notes



Xanthos
20-06-16, 04:11
A new Patch is available for Vedeena.

Gameplay Updates


several fixes (missing projectiles for example)
recalculated Low-level weapons
recalculated DEF files
fixed Netcode-part regarding all the transmitted weapon data

Note: PLEASE DO TEST STUFF WITH STANDARD AMMO - DOTS AND OTHER AMMOS ARE NOT INCLUDED IN THE RECALCULATIONS YET!


Content & Graphics


Added various decal textures
Fixed some missing texture references
Minor visual changes to Military Base Sec. 1 and Biotech HQ, including decals, assets, floating objects, removed some obsolete textures
Changed both YO's layouts to bring it in line with the Military look, replaced some crates with different textures, removed and added blood and dirt decals, added further Apartment numbering that where missed in #198, fixed some floating objects



Known issues


Some alphas are not working anymore (e.g. tree in the wastelands) they apear just black - We're on it
Some weapons don't do any damage at all as other legacy code effects these. We need your help to track down all weapons which currently do not cause damage.
Damage indicators (numbers above enemy heads) do not always display.

Hell-demon
20-06-16, 18:42
Melee weapons don't do nothing! Give sharp things some love!

Zoltan
20-06-16, 18:58
More details pls, what weapons?