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View Full Version : So I, uh, have a question..



Kanedax
30-04-15, 04:56
This is pretty presumptuous of me, but ever since I was asked to explain Neocron in some random thread on /r/Cyberpunk I've had the game stuck in my head.

I haven't been around in probably a year and a half, I was curious as to what is going on with the game as far as the balancing/whatever else the new dev team was in to. I've read through some of the latest stuff on the forums but I haven't been able to get a ton out of it, contextually anyway.

If anyone could enlighten me as to what the deal is I'd be extremely, if intangibly, appreciative.

In Guns We Trust.

Dasore
30-04-15, 11:57
balancing patch is on titan, made things much better but still could need some final fixes
some new grafics are ingame (sewer entrances for example)
new mission system and a new mission (they are on more)
lower runspeed

what they are working on now, or what i hope they are on now ;)
more content (spidercave or something, pic on twitter or forum i think)
rework armorsystem
rework implants

Jedritch
30-04-15, 19:07
[Edited]

Kanedax
04-05-15, 03:20
balancing patch is on titan, made things much better but still could need some final fixes
some new grafics are ingame (sewer entrances for example)
new mission system and a new mission (they are on more)
lower runspeed

what they are working on now, or what i hope they are on now ;)
more content (spidercave or something, pic on twitter or forum i think)
rework armorsystem
rework implants


Thanks, dude.

solling
13-05-15, 19:53
More then that a new patch is out on the forums where they redo all armor , implants drugs etc. After testing for a few days it looks great. Beam weapons even seem to work in the new patch :)