Vyxx
07-06-13, 21:46
Hi everyone,
I don’t usually post on the forums, but something in this game really irritates me and I was wondering if others felt the same.
Client-side character slowness due to leg damage needs to go. Let me illustrate:
You have 1k hp. Someone shoots a CS burst at your legs. Your real hp is 950, but client side, it says your hp is 600. As a result, you move really slowly, as if you had taken 400 damage to your legs. For the few seconds the client updates with the server, you’re moving extremely slowly, making yourself an easy target for more damage.
I don’t know if this is a problem for European players, but those of us in the US and elsewhere with 150-200+ pings, it can take a few good seconds for the client to update, making PVP during peak hours pretty irritating.
I don’t think we’ll be able to fix the bouncing hp anytime soon, but I would be extremely grateful if they removed the client making such decisions. The server, not my dumb laggy client, should be making me run slow.
Thanks for reading.
I don’t usually post on the forums, but something in this game really irritates me and I was wondering if others felt the same.
Client-side character slowness due to leg damage needs to go. Let me illustrate:
You have 1k hp. Someone shoots a CS burst at your legs. Your real hp is 950, but client side, it says your hp is 600. As a result, you move really slowly, as if you had taken 400 damage to your legs. For the few seconds the client updates with the server, you’re moving extremely slowly, making yourself an easy target for more damage.
I don’t know if this is a problem for European players, but those of us in the US and elsewhere with 150-200+ pings, it can take a few good seconds for the client to update, making PVP during peak hours pretty irritating.
I don’t think we’ll be able to fix the bouncing hp anytime soon, but I would be extremely grateful if they removed the client making such decisions. The server, not my dumb laggy client, should be making me run slow.
Thanks for reading.