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View Full Version : [00791][R#180]Incorrect Grenade Launcher Damage



PsiCorps
07-02-13, 03:37
Apparently this hasn't been introduced in #180.

When a grenade prematurely detonates (on a wall, ceiling or door) it appears that the mob takes double damage as per below image:

http://i.imgur.com/C9wTHxh.jpg

However what happens is:

Mob looks like it's taking double damage - however takes singular damage

OR

Mob looks like it's taking double damage - however it takes NO damage.

Rockets and other AOE do not seem affected.

Apshai
07-02-13, 03:58
this is not new with #180.

if the grenade explodes at the wall for example you have a high chance of not dealing any damage even if the damage numbers pop up above the mob.

i ran in to this bug all january lvling my tank in sewers and caves.

so yes its a bug but no its not new.

edit 3 out of 4 times you ll be able to reproduce that bug hitting the right spot of the wall. the one time the dmg counts its regular 1 hit dmg as far as i can tell atm. but i ll try to find some time for more tests tmrw.