PsiCorps
07-02-13, 03:37
Apparently this hasn't been introduced in #180.
When a grenade prematurely detonates (on a wall, ceiling or door) it appears that the mob takes double damage as per below image:
http://i.imgur.com/C9wTHxh.jpg
However what happens is:
Mob looks like it's taking double damage - however takes singular damage
OR
Mob looks like it's taking double damage - however it takes NO damage.
Rockets and other AOE do not seem affected.
When a grenade prematurely detonates (on a wall, ceiling or door) it appears that the mob takes double damage as per below image:
http://i.imgur.com/C9wTHxh.jpg
However what happens is:
Mob looks like it's taking double damage - however takes singular damage
OR
Mob looks like it's taking double damage - however it takes NO damage.
Rockets and other AOE do not seem affected.