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View Full Version : Interesting bug



james_finn
27-01-13, 14:21
So I've just been encouraged to try neocron now I have my triple monitor set up - all looks really good until I start moving around and then there is horrific pop up of textures at the limits of the screens. Has anyone seen this/managed to solve it before?http://i.imgur.com/SVho2Ljl.jpg (http://imgur.com/SVho2Lj)Using an NVidia 670 GTX at a resolution of 5990 x 1080 and the latest NVidia drivers (310.90).

Atropos
27-01-13, 15:34
I always have this after long fights with rockets. Like Rk Drones, Doom Harbingers and the like.
Afaik this is a very old bug. Unfortunately i have no remedy as for multi screen setups. Usally, a relog will do the trick, but in your case it seems to have a different cause.
Maybe some multi screen users will have any idea.

hatmankh
27-01-13, 17:00
This used to happen on much smaller widescreen resolutions like 1920x1080 but it was fixed in a patch that added widescreen support.

It seems to me like the cause of this is the game's FoV together with your resolution, the game doesn't render stuff outside a certain range. Most games have a resolution limit that they're designed for, you normally can't set the resolution higher than this but if you somehow could do it by messing with files, you'd get similar problems to this.

For a short time Neocron's FoV was heavily lowered but I think they changed it back after people complained, strangely I haven't had this problem even after they changed the FoV back, maybe they were able to increase the render range too.

Anyway, this isn't actually a bug it's a technical limitation. So you'll probably have to play on a lower resolution, this would look horribly stretched on your 3 screen setup so I suggest just using one of the screens.

Note: Apart from my own experience with this problem before it was fixed this is all speculation, I may have got some of the details wrong but I think the overall message is right.