Dribble Joy
07-01-13, 10:35
Venture Warp is supposed to be a fun means of seeing the sights, a random adventure.
Unfortunately it's being abused as a means of easy travel for starter characters.
People wanting to get to <insert location> warp, if they are near, all good, other wise they self kill and try again and again until they get there.
This doesn't help the drivers or the use of vehicles in general, doesn't get people taking the hazardous journey to MB/TH/NC, exploring or experiencing the game as intended.
Possible fixes:
Limit warp zones to those closer to NC. Doesn't give much variety to the zones gone to though.
Set a minimum level limit. Excludes content from players.
Increase price to say, 10k. Again excludes low levels (though 10k is quite easy to save up). Easiest and personal favourite.
Completely redesign the whole system entirely as a virtual reality exploration simulator. Could be used as a means of control/oppression as the truth of what's out there is kept from people's eyes (fill the zones with bunnehs).
Unfortunately it's being abused as a means of easy travel for starter characters.
People wanting to get to <insert location> warp, if they are near, all good, other wise they self kill and try again and again until they get there.
This doesn't help the drivers or the use of vehicles in general, doesn't get people taking the hazardous journey to MB/TH/NC, exploring or experiencing the game as intended.
Possible fixes:
Limit warp zones to those closer to NC. Doesn't give much variety to the zones gone to though.
Set a minimum level limit. Excludes content from players.
Increase price to say, 10k. Again excludes low levels (though 10k is quite easy to save up). Easiest and personal favourite.
Completely redesign the whole system entirely as a virtual reality exploration simulator. Could be used as a means of control/oppression as the truth of what's out there is kept from people's eyes (fill the zones with bunnehs).