lawless
29-12-12, 23:25
When testing the death-alive-relog thingie, I also played around a little bit. I remember the old days in pepper park 1 where we pushed the copbots to have a nice talk with those bad tsunami guys.
So the damage output is.. quite minimal. I did like 140 damage on the black dragon and twilight guardian contacts in pepper park 3, while the copbot did between 45 and 60 (though the most shots didn't even hit).
My spy instead died very fast. Also my PPU was kinda bugged or something. When i casted the shields and got hit everything was fine, until like 15 seconds before those would run off. From this time on the damage was somewhat higher, until i recasted the shields. I also noticed this in the swamp caves and the gaia mine. The damage was minimal until a few seconds before the shields ran off - then i nearly died (with shields on) - and after a fresh cast the damage was minimal again.
So the damage output is.. quite minimal. I did like 140 damage on the black dragon and twilight guardian contacts in pepper park 3, while the copbot did between 45 and 60 (though the most shots didn't even hit).
My spy instead died very fast. Also my PPU was kinda bugged or something. When i casted the shields and got hit everything was fine, until like 15 seconds before those would run off. From this time on the damage was somewhat higher, until i recasted the shields. I also noticed this in the swamp caves and the gaia mine. The damage was minimal until a few seconds before the shields ran off - then i nearly died (with shields on) - and after a fresh cast the damage was minimal again.