stonehaven25
29-10-12, 09:02
Hmm
Wouldnt the TL of the item have to do with the build quality cap as discussed in the Construction Guide at http://wiki.techhaven.org/Construct ?
I would have thought that if your intel, dex, and cst dont change but as the TL of item increases it would get tougher to quality cap an item. How do they not use item TL in that Build Quality Cap formula? ((103-(INT*.25) – (DEX*.15)) / .6
If someone can help me understand that will be great, thanks.
Here is the quote at wiki;
4.Build-Quality Cap – The quality of an item is average of the Damage, Frequency, Handling and Range of the weapon. This formula figures out how much CST you need to build a non-rare weapon with the highest quality allowed for that item.
Our terms are important. Let’s call this number the “Build-Quality” because it’s the highest quality you can build the item. Items with a low TL will cap their build-quality before 100%. Standard weapons cap at 94% for example, so if you follow the formula and construct an item with 94% quality, then you’ve made it as good as it’s going to get.
the text in bold is where I believe it seem to infer that the tl of the item should be in this formula....
Wouldnt the TL of the item have to do with the build quality cap as discussed in the Construction Guide at http://wiki.techhaven.org/Construct ?
I would have thought that if your intel, dex, and cst dont change but as the TL of item increases it would get tougher to quality cap an item. How do they not use item TL in that Build Quality Cap formula? ((103-(INT*.25) – (DEX*.15)) / .6
If someone can help me understand that will be great, thanks.
Here is the quote at wiki;
4.Build-Quality Cap – The quality of an item is average of the Damage, Frequency, Handling and Range of the weapon. This formula figures out how much CST you need to build a non-rare weapon with the highest quality allowed for that item.
Our terms are important. Let’s call this number the “Build-Quality” because it’s the highest quality you can build the item. Items with a low TL will cap their build-quality before 100%. Standard weapons cap at 94% for example, so if you follow the formula and construct an item with 94% quality, then you’ve made it as good as it’s going to get.
the text in bold is where I believe it seem to infer that the tl of the item should be in this formula....