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View Full Version : [00734]Wasteland Sectors - Gameworld Bugs



Trivaldi
25-10-12, 12:26
Hello All,

Please use this thread to report all gameworld 'bugs' found in the Wasteland Sectors. In this sense issues with gameworld are things like floating objects (including trees), missing objects, objects with weird collision models, NPCs facing the wrong way, broken signs, invisible objects, NPC vendors with the wrong/missing inventories etc etc.

This thread is for Wasteland Sectors ONLY. Once reports are submitted I will add the reported items to the below list. To make the process easier, please keep reports concise and report multiple bugs using a bullet point list format.

TO MAKE FINDING THE LOCATION OF REPORTED BUGS EASIER, PLEASE INCLUDE A SCREENSHOT WITH THE SECTOR MAP (F9, Sector Map) VISIBLE NEXT TO THE REPORTED ISSUE

KNOWN ISSUES

PRIMARY SECTORS
...
...



DUNGEON SECTORS
...
...

Mr. Kassad
25-10-12, 18:53
Sometimes, when I have to duck I cannot use the big map because of the way I make screenshots. Position sould be clear nontheless.

PRIMARY SECTORS

F11

http://i.imgur.com/W1Vrj.jpg
http://i.imgur.com/zzy3e.jpg
http://i.imgur.com/tdF8A.jpg
http://i.imgur.com/c82vG.jpg
http://i.imgur.com/8Yptm.jpg
http://i.imgur.com/cxa6n.jpg
http://i.imgur.com/g3cwm.jpg
http://i.imgur.com/ThM5t.jpg
http://i.imgur.com/IaZDi.jpg



F12


http://i.imgur.com/NCb3W.jpg
http://i.imgur.com/lyvJh.jpg
http://i.imgur.com/IzTYH.jpg
http://i.imgur.com/xa5Yp.jpg
http://i.imgur.com/sIpAq.jpg
http://i.imgur.com/umxXB.jpg
http://i.imgur.com/07g2W.jpg
http://i.imgur.com/hSdAx.jpg
http://i.imgur.com/N3kJc.jpg
http://i.imgur.com/Tt0ED.jpg

Doc Holliday
26-10-12, 14:06
Jankins/Malstrond GR buildings BOTH have Trees/vegetation sticking through the GR area so you can see it when you Gen rep in. didnt include screenies as didnt think it was required as its easy to see on Titan as it is. 2 areas i picked up on, ps this was on titan. i assume will be same for test.

Ascension
30-10-12, 01:38
PRIMARY SECTORS


F12 (inside Genrep room at CRP)

http://i.imgur.com/PWUnn.jpgPlenty of minor errors in there to investigate and fix.

Doc Holliday
30-10-12, 09:07
H8. The House. 2 Wire Meshes facing south from the stairs inside Both show up as Containers and contain junk of some kind. WIll post screenie when i can.

Geist-[uTw]-
09-11-12, 00:53
Wasteland


A 09

http://img84.imageshack.us/img84/1733/wastelandfehler1.jpg

Bruce Bremsekloete
10-11-12, 22:33
Some more Bugs...

i staying at Gabanium Mine and waiting for run my stealth. Normally, I have two new, unread Mails. But in stealth, i have 18 new, unread Mails?!
2 Screenhots:
1; with 18 Mails in stealth
2; with 2 Mails without stealth

http://i.imgur.com/GujtY.jpg?1

http://i.imgur.com/ld1TS.jpg?1

vanessa1984
05-12-12, 11:55
Hi,
I have found a bug in sectors F04,G08,J01 and Jo4(battle dome).when u are running or moving while casting a heal or a shield the character stops and will not move again(concrete feet).we have to relog to get moving again.On a number of occasions this has resulted in us dying or losing the xp because of having to relog.

hatmankh
05-12-12, 19:56
PRIMARY SECTORS

J07


http://img854.imageshack.us/img854/6979/shot0004wn.jpg
http://img825.imageshack.us/img825/1873/shot0005a.jpg
http://img189.imageshack.us/img189/9272/shot0006fv.jpg



K13


This wall was labelled as "lift door" and when right clicked can be sat on.
http://img202.imageshack.us/img202/6946/shot0008u.jpg

hatmankh
06-12-12, 23:30
PRIMARY SECTORS

H11


http://img96.imageshack.us/img96/7931/shot0010r.jpg

http://img694.imageshack.us/img694/3674/shot0012t.jpg


H12


http://img689.imageshack.us/img689/2527/shot0014hp.jpg

Pestilence
09-12-12, 01:32
Sync from J01 to I01 not working for ages. If you drive with your vehicle, it even disappears and you have to run back to the depot. Without vehicle you just run against an invisible wall.

http://img194.imageshack.us/img194/5080/nc01k.jpg

http://img194.imageshack.us/img194/9292/nc2d.jpg

Sorin
31-12-12, 06:28
Wasteland Sector F-12


To add to the mention of the Canyon Reloading Point in F-12 (the Cycrow Lab zone), these boxes are not entirely solid. Same issue exists on retail.

http://imageshack.us/a/img163/2200/shot0000ja.jpg

Torg
04-01-13, 02:12
[R 176] spawnpoint bug. logged out in CRP building, logged in again 2 hrs later, respawned on the very top of the mesa, looking right down to CRP (sry screenshot not working atm). on second thought, ideal place for sniping.

Brammers
06-01-13, 03:50
Myself and nEo-1664 found some floating trees in H08, H09, H10 while flying around on Test #177. All these where found close to the border of each sector. Hope the mini map is ok. :)

http://phoenix-gaming.org.uk/nc/h08-west.jpg

http://phoenix-gaming.org.uk/nc/h09-east.jpg

http://phoenix-gaming.org.uk/nc/h09-west.jpg

http://phoenix-gaming.org.uk/nc/h10-east.jpg

hazzard
24-10-13, 17:47
http://img36.imageshack.us/img36/7371/2lj0.jpg

The entrance "J13 to Tunnel S" is not on the floor.

Trivaldi
24-10-13, 21:58
Thanks for all of these. Many still need to be addressed. For any bugs other than the above, please create new threads. It makes it easier to manage and tick things off as we go! Cheers!

Cursed Shadow
25-10-13, 11:19
I noticed that the popular Aggy Cellars in Plaza 1 and Plaza 2 have lots of the *minor* float going on with Boxes and Barrels.

Almost every grouping of boxes/barrels is affected in there. Always appears to affect the top-most box or barrel.

Trivaldi
25-10-13, 11:32
Almost every grouping of boxes/barrels is affected in there. Always appears to affect the top-most box or barrel.
Sadly this is a hangover from the upgrade of those models in Neocron Evolution 2.1. This is something we're manually fixing as we work on various sectors but is low down on the priority list, the manual work involved is somewhat time intensive.

I had intended to lock this thread with yesterday's message but must have missed the button. For all new world bugs not included above, new threads would be appreciated to enable us to close/mark as complete more easily.