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DR REED
29-09-12, 12:01
Hi,

don't know whether it was reported yet:

First visit of Hacknet shows that a lot of Mobs are missing. Especially on the connections lanes in the outer network most crossings are completely unguarded and free of Enemies/ guarding Units.

TH Bridge: The Phoenix CPU is present already, but the bridge is complete empty , no 120er Mobs are there.

Would be nice if you could fix it. The Hacknet isn't of that importance like most of the other locations but some player like to play a full hacker though, it's lot of fun.

Best regards (and thanks a lot for starting NC again !!!!) ,

Eric Reed (Titan)

CMaster
29-09-12, 13:20
Hi,

don't know whether it was reported yet:

First visit of Hacknet shows that a lot of Mobs are missing. Especially on the connections lanes in the outer network most crossings are completely unguarded and free of Enemies/ guarding Units.

TH Bridge: The Phoenix CPU is present already, but the bridge is complete empty , no 120er Mobs are there.

Would be nice if you could fix it. The Hacknet isn't of that importance like most of the other locations but some player like to play a full hacker though, it's lot of fun.

Best regards (and thanks a lot for starting NC again !!!!) ,

Eric Reed (Titan)

Have you tried going again?
In general, mobs don't spawn the first time a zone is visited, only on subsequent visits. So you may just have been the first person there.

Trivaldi
29-09-12, 13:43
Sectors that haven't been activated since a zone reset (or in this case, a new server) take a little while to initiate. Normally after about 10 minutes or so mobs will spawn and everything will be as normal. As CMaster says try a second visit and see if anything has popped up. If there's a zone that seems to be taking a significant amount of time to initiate raise a ticket in game and we'll investigate on a zone by zone basis. :)

DR REED
29-09-12, 19:16
Ok, thanks to you both - i'll try it and see :)

greetz, Reed