Haxxor
13-09-12, 21:46
I'd like to see some area's of the game get redeveloped as oppose to introducing new areas.
First off Industrial Sectors A and B.
Serves little or no purpose, yes there are low level mobs there but they can be found everywhere else.
How about making the two sectors zones for the benefit of constructors with zone bonuses that add to CST skill. You could have traders that sell const equipment. Finally make the 2 Zones a safe zone.
Outzones need a purpose.
Could make them Levelling Zones for new characters. I.e An NPC standing next to an underground gives player a mission to retrieve something from the far end of the underground for them and the player has to fight through mobs to get it.
Main Sewers need a purpose.
New mobs that have been severely mutated and new junk drops should be in the sewers.
The sewers should have an entrance/exit that ultimately leads out of the city.
Theres a whole list of zones id like to see redeveloped but these are the ones i first thought of.
First off Industrial Sectors A and B.
Serves little or no purpose, yes there are low level mobs there but they can be found everywhere else.
How about making the two sectors zones for the benefit of constructors with zone bonuses that add to CST skill. You could have traders that sell const equipment. Finally make the 2 Zones a safe zone.
Outzones need a purpose.
Could make them Levelling Zones for new characters. I.e An NPC standing next to an underground gives player a mission to retrieve something from the far end of the underground for them and the player has to fight through mobs to get it.
Main Sewers need a purpose.
New mobs that have been severely mutated and new junk drops should be in the sewers.
The sewers should have an entrance/exit that ultimately leads out of the city.
Theres a whole list of zones id like to see redeveloped but these are the ones i first thought of.