PDA

View Full Version : Firemobs damage



Morpheus
11-11-10, 00:19
I am trying to optimize my riflespy on fireresists and was wondering what damage do firemobs else cause? Energy?

Furthermore, should fire and energyresists be the same? Or should the energyresist be skilled higher? Not easy to cover both resists in a eligible manner on a spy (head/body/legs).

thankful for any proposals.

br morph

Dr Phil
11-11-10, 02:04
Dont think firemobs cause energy dmg..

If its a pvE spy, just go pure fire resists.. Be warned though, a grim persi will destroy you in seconds (or less...) if you get too close, no matter how good resists you have.. ;)

The character will be useless in pvP though.

Jodo
11-11-10, 02:45
Don't they do Force as well as Fire? Definitely not Energy though.

Morpheus
11-11-10, 04:20
Dont think firemobs cause energy dmg..

If its a pvE spy, just go pure fire resists.. Be warned though, a grim persi will destroy you in seconds (or less...) if you get too close, no matter how good resists you have.. ;)

The character will be useless in pvP though.
yes, yes and yes ;)

i'm using regants pa, heavy kevlar armor with the heavy firebelt, 50 fire resist skilled and thinking of using fire absorbing drugs and firenanites. don't like the drugflash tho.

Genji
11-11-10, 06:32
Don't bother with drugs, they are going to kill you fast anyway. Your best defence is just not getting hit. But for when you do take damage, they do fire and force.
As for the nanites, your better off again just not getting hit and using your nanites to heal with a tl40 tool.

Morpheus
11-11-10, 06:45
...using your nanites to heal with a tl40 tool.
but that goes to the cost of athlethics and resists (fire in this case) to get health 75.

not sure if that pays!?

Genji
11-11-10, 06:54
You can have 75 base ath with 75 total hlt and still have like 50 fire resist.
Or since you're just doing pve and no pvp 50 base ath would prob be more then fine. Just use the heart that gives like 14 hlt and you only need to spec like 61...And yes, the tl40 tool heals alot better.

edit: as I had said, a few extra points in fire resist isn't gonna get you much as far as being killed in a few hits. The extra healing would prob help alot more when you have fire stacks rolling.
Most of the damage you take will either be from fire stacks or the instant and usally invisable force damage they hit you with.

Morpheus
11-11-10, 07:22
think i will consider trying it out. thanks :)

flib
11-11-10, 09:04
The best way to deal with Firemobs is distance and a zoneline to duck into in a pinch.
There is nothing you can do to protect yourself from a Grim Persecutor. I do not exaggerate in saying that it can instantly kill a fully buffed ppu instantly.

Dr Phil
11-11-10, 14:01
The best way to deal with Firemobs is distance and a zoneline to duck into in a pinch.
There is nothing you can do to protect yourself from a Grim Persecutor. I do not exaggerate in saying that it can instantly kill a fully buffed ppu instantly.
Eh a level **/30 ppu? my non speed specced tank, can take a full hit from a persi, and only go down to half health.. A ppu should only have a problem, if he needs to rez next to one..

flib
11-11-10, 21:29
I guess I should clarify. I meant standing right in front of one.

Biglines
11-11-10, 23:20
grim percy is bugged to hell tbh, it can take on a rhino and win, while every other mob in the game needs 10x as many mobs to kill a rhino.

ive found that using a sh and staying out of line of sight and ducking behind cover to block the fireballs is the best way to deal with percies, and like flib said, stay as far away fromthem as possible to hit

Dr Phil
12-11-10, 01:28
grim percy is bugged to hell tbh, it can take on a rhino and win, while every other mob in the game needs 10x as many mobs to kill a rhino.

ive found that using a sh and staying out of line of sight and ducking behind cover to block the fireballs is the best way to deal with percies, and like flib said, stay as far away fromthem as possible to hit
Its quite a problem when they shoot invicible fireballs though..
Man i have been dropped some times by those bastards, on my spies :mad:

Biglines
12-11-10, 01:32
Its quite a problem when they shoot invicible fireballs though..
Man i have been dropped some times by those bastards, on my spies :mad:
never had that problem, ive always died to perfectly visible ones ;)

Dr Phil
12-11-10, 12:28
Grrr.. And people wonder why I(!) hate pve..

Haze
13-09-12, 19:28
Get a Rhino Tank.

Biglines
13-09-12, 19:57
wow, a new account just to revive a thread 2 years old :D

Dropout
13-09-12, 23:37
wow, a new account just to revive a thread 2 years old :D

Haha yeah, AND with a horrible idea.. Creed tank > Rhino..

Haze
13-09-12, 23:44
Haha yeah, AND with a horrible idea.. Creed tank > Rhino..

Not everyone has access to rares, which is why they want to hunt fire mobs.

Im offering an alternative to getting one of the higher tl rares.

Yea, heres a good idea for everyone, even if your new. Go get a tl 114 rare item to kill fire mobs, taht drop the rares you need.

Or go get a rhino, more attainable for a newer player.


The rhino is a way to avoid the damage which is what the thread was about.

So stop being a elitist prick, and offer something useful rather than bashing right off the bat.

I used this method to get a shit ton of rares back in the day when i didnt have rares, or droner.

So yes, this is a viable way that can be done without having access to rares.

Sorry for offering advice that does not require you to already have access to the end game rares, or free items. Prick!

Haze
13-09-12, 23:45
wow, a new account just to revive a thread 2 years old :D

Yea. Never made a forum account. Ive played the game since NC1 though.

Didnt really notice when the last post was tbh, was just stoned browsing.

Dropout
13-09-12, 23:52
Not everyone has access to rares, which is why they want to hunt fire mobs.

Im offering an alternative to getting one of the higher tl rares.

Yea, heres a good idea for everyone, even if your new. Go get a tl 114 rare item to kill fire mobs, taht drop the rares you need.

Or go get a rhino, more attainable for a newer player.


The rhino is a way to avoid the damage which is what the thread was about.

So stop being a elitist prick, and offer something useful rather than bashing right off the bat.

I used this method to get a shit ton of rares back in the day when i didnt have rares, or droner.

So yes, this is a viable way that can be done without having access to rares.

Sorry for offering advice that does not require you to already have access to the end game rares, or free items. Prick!

Im sorry, but lol...
Get a 0-slot creed for max 500k, get full inq armor and a camo PA.. There you go, you can now solo firemobs, and kill them much faster than you could with a Rhino..
Btw, a Rhino takes a TON of damage from firemobs.. 1 Persi vs. 1 Rhino - Persi will win, unless you keep distance.. So why not do the same and kill the mobs faster?
AND you need 2 people to use a Rhino properly.

Haze
14-09-12, 00:17
Im sorry, but lol...
Get a 0-slot creed for max 500k, get full inq armor and a camo PA.. There you go, you can now solo firemobs, and kill them much faster than you could with a Rhino..
Btw, a Rhino takes a TON of damage from firemobs.. 1 Persi vs. 1 Rhino - Persi will win, unless you keep distance.. So why not do the same and kill the mobs faster?
AND you need 2 people to use a Rhino properly.


Yea. One person repairing, one gunner to maximize it. Not everyone can dish out 500k+ for items. And not everyone knows all the exploits that can get them easy cash. 500k was not easy to come by for me without the use of drone exploits before i managed to get higher end items. If your not exploiting and abusing game mechanics, most things take two people when your not decked out.

My arguement still stands. Two low end players, one with gunner , one with repair can hunt fire mobs without having access to high end equipment. Or dupe, exploit, get freebies from people who probably exploit.

Your talking about throwing aroudn 500,000 cash for a shitty 0 slot item to hunt fire mobs a bit faster. Im offering a suggestion on how to do this when you dont have 500,000 to waste on a rare that your only going to use for pve.

There is not only ONE way to effectively do something. Different circumstances mean different approach. If new server comes up, im not going to waste 500,000 on a shitty creed, when i can spend alot less take a friend have more fun doing it in a tank.

Biglines
14-09-12, 00:21
the point is really that this thread was about a bug in the damage of the firemobs, which is irrelevant to how you shoot them.

A rhino will cost far more than rares to repair (repair nanites are expensive!), and if you get it killed (which can happen in seconds if u get stuck between bugged firemobs), they cost a minimum of 250k to build (a rhino 3 takes 10x weapon part X, which is 25k in the fsm).

Dropout
14-09-12, 00:24
Yea. One person repairing, one gunner to maximize it. Not everyone can dish out 500k+ for items. And not everyone knows all the exploits that can get them easy cash. 500k was not easy to come by for me without the use of drone exploits before i managed to get higher end items. If your not exploiting and abusing game mechanics, most things take two people when your not decked out.

My arguement still stands. Two low end players, one with gunner , one with repair can hunt fire mobs without having access to high end equipment. Or dupe, exploit, get freebies from people who probably exploit.

Your talking about throwing aroudn 500,000 cash for a shitty 0 slot item to hunt fire mobs a bit faster. Im offering a suggestion on how to do this when you dont have 500,000 to waste on a rare that your only going to use for pve.

There is not only ONE way to effectively do something. Different circumstances mean different approach. If new server comes up, im not going to waste 500,000 on a shitty creed, when i can spend alot less take a friend have more fun doing it in a tank.

Less rage man..

About the costs of the Creed... How much do you thing that Rhino is gonna cost ya..?
Those Arent cheap either..

And if you dont have at least 100k by level */20, your doing something wrong..

But sure, Rhino'ing is a way to do it - if your leveling with a friend. However Theres quite a lot of people whos leveling solo..
You dont NEED a Creed either.. A Ravager will do just fine. Hell, The TT Epic cannon can do the job just fine.

And dont accuse me of exploiting. Your speaking to someone who has never gotten a single warning on any of his 3 accounts durring the 6 years he has played..

Chuck Norris
16-09-12, 12:16
IIRC the corrupt/broken/malfunctioning cop bot in the mines in "g something" dropped a nice strength 80ish laser cannon "my buddies and i referred to it as the baby creed, not even sure if it drops in the game anymores... Cant find it up http://www.techhaven.org/db/weapons/heavy

dodgefahrer
16-09-12, 12:21
IIRC the corrupt/broken/malfunctioning cop bot in the mines in "g something" dropped a nice strength 80ish laser cannon "my buddies and i referred to it as the baby creed, not even sure if it drops in the game anymores... Cant find it up http://www.techhaven.org/db/weapons/heavy

Its the TL 90 storm laser and it still dropp =)

jvasquez33
13-10-12, 22:16
So the general consensus is that the fire mobs do fire damage and force damage. Im guessing 0 piercing damage?

As a tank I have 75 into health for the healing tool, and also put 75 into fire for the resists. Purchased all the Gods Wish fire resist armor. From strength I have 50 into force and 50 into piercing resists and the rest into heavy combat. Should I just LOM the peircing and go more into HC? Unless of course they do some piercing damage.

Also use a 2 slot Storm Laser which isn't bad for now, doing 400 damage to them per hit. I do see some people hitting them for about 550ish or so, but i'm only at 96 str for now.

75 into health - con
75 fire fire resist - con

50 into force resist - str
50 into piercing resist - str

Should I remove the piercing resist since i'm currently only fire mobbing for exp/tech parts ??

Oxygen
14-10-12, 00:04
I don't know but there was a damage log but i forgot where it was and how it could be activated.

jvasquez33
14-10-12, 01:03
I found some info on how to look for the actual damage in a log according to the info from:

http://wiki.techhaven.org/Neocron_Wiki:Community_Portal/Mapping_Guide#Mob_Damage

But according to that it says to look in the file called Damage_00 which is supposed to be in the neocron/logs folder but my folder doesn't seem to have that file.

jvasquez33
14-10-12, 11:51
Anyone know where/how to check the damage log?

JdLV-Ibn
30-10-12, 07:06
open: neocron.ini
set value: Enablelog: "True"

Linear
30-10-12, 10:53
Range, covers, bike for fast drive-away - that will help you soloing firemobs, together with resists and armor. And don't be shy to eat drugs - it's ok to be a junkie in NC, the whole game is about it :D

Devildriver
30-10-12, 13:52
For relaxed hunting u need resist/armor at force,pierce and fire . Dont forget to put inqui/carbon mix on , persecutor does no fire dmg but 1300 pierce.

jvasquez33
30-10-12, 20:54
open: neocron.ini
set value: Enablelog: "True"

I tried this and still didn't get the damage log file.

flib
30-10-12, 22:07
i tried this and still didn't get the damage log file.
enablelog = "true"

jvasquez33
30-10-12, 23:50
enablelog = "true"

That's exactly what I have in the neocron.ini and in the logs folder I still dont get that damage log file output.

hatmankh
31-10-12, 12:17
For relaxed hunting u need resist/armor at force,pierce and fire . Dont forget to put inqui/carbon mix on , persecutor does no fire dmg but 1300 pierce.

Can someone confirm this, they really do no fire damage at all, just pierce?

JdLV-Ibn
01-11-12, 03:16
Can someone confirm this, they really do no fire damage at all, just pierce?


Can't confirm that!
Here is one of my logs:



DAMAGEINFO - Damage (GRIM PERSECUTOR): WeaponID 0, DmgID 3216, DmgFac 4.793, Energy 586.602, Effect 0.000, Height 0.000
DamageCause: No weapon!
DamageType: Collision!
INS - FCR: 351.961
INS - FIR: 234.641

JdLV-Ibn
01-11-12, 03:17
it should be in the "logs"-file

hatmankh
02-11-12, 19:32
So they do more force damage than fire?

Haggis.at
23-12-12, 15:31
Firemobs do a variety of Damage - a Decayed Horror does Fire and Poison (if you see a small orange ball flying your way pray it wont hit or you are as good as dead). Decayed Brute does Force IIRC, Persi is Pierce etc.
And the fire damage is not the Problem on those mobs, my Dex 82 Spy can survive several hits from a Horror without a problem - until the poison ball flies in.....

Doc Holliday
23-12-12, 18:56
Persi is Pierce etc.


that myth was laid to rest 3 posts up.

William Antrim
23-12-12, 19:00
Also if you get attacked by a mob and you have the option to put all 3 shields on you (PE or PPU) then the shields that get activated flash up around the mob. For example if a grim perc hits you the red and white ones get activated. I know that each resists 2 damage types but even without damage logs you can at least get an idea what they do! :)

Forget My Name
23-12-12, 20:06
To anyone wondering why this isn't working, I know why...

All the enablers in the neocron.ini file are in CAPS.

So the correct line would be Enablelog = 'TRUE" and not Enablelog = "true"

I fixed it and now the logs work.

Enablelog = "TRUE"