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View Full Version : [List] Latest Patch Known Issues/Bugs



Transformer
21-07-10, 22:07
In an effort to help the Dev team and in hopes to get the servers up and running back to 100% I figured it would be a good idea to start a thread on all known issues we've noticed with the little play time we get.

Hovercab rollercoasters
Some missions failing to load (BT Easy for me)
Caught in synch upon zoning while servers up

gamefreak
21-07-10, 22:19
Dual logs aren't possible anymore. (With one client and changed ports)

Biglines
21-07-10, 22:51
sniper scopes don't work
drones give no view, and when dropped disappear
can't connect over vpn (but there were some more connection issues when I tried that)
according to garfield furniture duping still works (after an anti-cheat patch :S)

Garfield
22-07-10, 00:53
ye and the object remove tool now got a "aim" crosshair, dunno if it was there in the past but now it is and its kinda instant full closed crosshair.

for the dual log u can see the other toon it just doenst go trou the sync :confused: o_O

Zuul
22-07-10, 09:14
[ edited ]

Chenoa
22-07-10, 09:57
In an effort to help the Dev team and in hopes to get the servers up and running back to 100% I figured it would be a good idea to start a thread on all known issues we've noticed with the little play time we get.

Good idea, helps me a lot to collect for the list! Sticky!!!

But only post the bugs please, no discussion!

Thx !

Biglines
22-07-10, 12:18
ConnectToStation to 83.236.174.254:7000
SOCKETMGR : connecting from TCP 0.0.0.0:0 to 83.236.174.254:7000
SOCKETMGR : connected from TCP 0.0.0.0:0 to 83.236.174.254:7000
SOCKETMGR : new address after connect TCP 0.0.0.0:16902
ConnectToStation to 83.236.174.251:12000
SOCKETMGR : connecting from TCP 0.0.0.0:0 to 83.236.174.251:12000
SOCKETMGR : connected from TCP 0.0.0.0:0 to 83.236.174.251:12000
SOCKETMGR : new address after connect TCP 0.0.0.0:17158
@PWORLDHOST Connect to 83.236.174.251:12000
ConnectToStation to 83.236.174.251:12000
SOCKETMGR : connecting from TCP 0.0.0.0:0 to 83.236.174.251:12000
SOCKETMGR : connected from TCP 0.0.0.0:0 to 83.236.174.251:12000
SOCKETMGR : new address after connect TCP 0.0.0.0:17414
GAMENETMGR : ConnectionMgr join session 83.236.174.251 : 5008

HostName : ****
HostIP : 192.168.1.***
WINSOCKMGR : Bind recv socket HostIP 0, UDP 192.168.1.***:21212
WINSOCKMGR : Bound recv socket HostIP 0, UDP 192.168.1.***:21212
WINSOCKMGR : Bind send socket HostIP 0, UDP 192.168.1.***:21213
WINSOCKMGR : Bound send socket HostIP 0, UDP 192.168.1.***:21213
GAMENETMGR : Unknown message-type: 170
SCRIPTEDSOUND : Script spawn failed AMB_CITY
GAMENETMGR : Unknown message-type: 217
NETMGRMSG_KEEPALIVE: ???
GAMENETMGR : Unknown message-type: 159
GAMENETMGR : Unknown message-type: 211
NETMGRMSG_KEEPALIVE: ???
GAMENETMGR : Unknown message-type: 123
GAMENETMGR : Unknown message-type: 154
NETMGRMSG_KEEPALIVE: ???
GAMENETMGR : Unknown message-type: 83
GAMENETMGR : Unknown message-type: 235
NETMGRMSG_KEEPALIVE: ???
GAMENETMGR : Unknown message-type: 219
GAMENETMGR : Unknown message-type: 191
NETMGRMSG_KEEPALIVE: ???
Exception created WORLDCLIENT : Connection failed : WORLDCLIENT : sync to worldserver failed
(my own internal ip and hostname edited ofcourse)

is this kind of error report helpful? (its from error.log)