View Full Version : NC client.exe through a proxy
Hi all,
I am working late this evening and would like to play NC in work. However, to do this I have to forward all the connections via a proxy using SSH tunnels.
Thus, what are the ports that the client uses to connect to the servers and the IP addresses or FQDN? I could use Ethereal to find out, but I am too lazy to do so.
z.
uhm, since you can set the port in the config, any u want?
Erm, eh! You are referring to the listening port for the client. I want the port and FQDN for the servers.
Details that I want are listed here. Google is my friend
http://ng.neocron.com/index.php?id=85
No prob.,
Does anyone know of an alternative of sockscap for Linux?
What I have so far is Dante running on a server that has access to the Internet.
All I want now is a programme that will send all connections to 83.236.174.254 off to the Dante SOCKS server.
I tried with ksb26 (module that hijacks defined connections and sends to SOCKS server), but it won't compile on recent 2.6.nn kernels and I am unsure if it will hijack UDP.
z.
Just looked at this again & notice that the updater.ini contains:
SERVERIP=127.0.0.0^M
PORT=8020^M
PATCHPREFIX=patches\cp^M
EXE=Client.exe^M
GAMESERVERIP=127.0.0.0^M
HOMEURL=http://launcher.neocron.com/^M
FTPSERVER=ftp.neocron.com^M
TESTPATCHDIR=/nc2testserver^M
RETAILPATCHDIR=/nc2retail^M
ISRETAILVERSION=1^M
USELOCALPORT=0^M
LOCALPORT=0^M
Well, these are incorrect:
SERVERIP=127.0.0.0^M
GAMESERVERIP=127.0.0.0^M
So I changed these to read:
SERVERIP=83.236.174.254
GAMESERVERIP=83.236.174.254
I ran the NeocronLauncher.exe, but this failed. I looked at the updated.ini and the NeocronLauncher.exe had reset the SERVERIP & GAMESERVERIP to 127.0.0.0.
Does anyone know why?
z.
not why, but just run client.exe after u changed the ips
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