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View Full Version : A way to get new character skins in game



Hell-demon
22-02-08, 19:59
Or rather old skins...sort of.


Remember the beta of DoY?

We had some really cool character skins and hair styles. Private Eyes with afro's, a female psi monk with make up and different textures for tanks as well as spikey hair styles.

How hard would it be to implement those skins back into the game?

They were good skins and surely they must be lying around the KK offices somewhere. So why not add them back in and add some diversity to neocron?

Amigos! Who is with me!?

Necpock
22-02-08, 20:01
Anything new is welcomed with open arms ;) Well almost anything

Hell-demon
22-02-08, 20:26
Then it's decided- Necpock you get on the phone to those Reakktor boys, see if you can persuade them to implement my ideas.


I'll sit back in my swanky chair and soak up the praise.... :wtf:

BaDDaSS
22-02-08, 21:28
/me praises Hell-demon.

Hell-demon
22-02-08, 21:43
Is this brainport worthy?

Asurmen Spec Op
22-02-08, 22:19
nude skins?

flib
22-02-08, 23:05
Is this brainport worthy?
Obviously, post it!

I approve of this idea.

DrRisk
22-02-08, 23:08
[ edited - Please see forum rules about avoiding single word responses. ]

Hell-demon
23-02-08, 00:43
Ok this idea has been added to the brainport.


However, we do not know the technical implications of adding the beta skins, if they can be added at all.

Still the idea is practical because KK don't have to model or texture anything because it has already been done. It's just reusing resources KK have- something they often do anyway.