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View Full Version : [Mars] MARS ist gebrochen / tot



zii
29-07-07, 07:07
Test 1:
MARS: Char in TH1. Cannot sync/zone into other zone i.e TH2 oder meine wohung.

Test 2: Log into Mars, aber nachher login server es gibts sync screen fuer 4 mins (Ich schlosse die client).

Test 3: (Verify auf Terra)
TERRA: Kein problem mit sync auf Terra.

Error.log:
free memory: 1213 MB physical, 1335 MB virtual (60%)
File Check complete: 1147 files checked
@PWORLDHOST Connect to 857574462, 12000
HostName : xxxxxxxxxxxxxxxxxxxxxxxx
HostIP : 192.168.1.64
WINSOCKMGR : Bind recv socket HostIP 0, Addr:1073850560, Port:20999
WINSOCKMGR : Bind send socket HostIP 0, Addr:1073850560, Port:21000
SCRIPTEDSOUND : Script spawn failed AMB_TECHTOWN


Init.log:
=================================================================
Neocron Intitialization Logfile
=================================================================

Current Time: 05:01:15
Current Date: 07-29-2007

WinMain: Creating window . . .

WinMain: Current server connection: 62.140.29.50:7000

WinMain: Window created!
Host: Current language: ENG
Host: Console initialized.
Init Engine . . .
Init Driver . . .
Enumerating display modes . . .
-> Valid modes found: 18
Enumerating sound and mixer modes . . .
Selecting drivers and modes . . .
-> Display: (D3D7) Primary Display Driver (driver)
-> Display: WindowMode (mode)
-> Sound: Generic DirectSound Driver (driver)
-> Sound: Generic DirectSound Mixer (mixer)
Creating file system . . .
Setup for display driver . . .
-> Mode: 1024 x 768
Creating camera . . .
Creating sound manager . . .
Creating actor manager . . .
Creating genesis world manager . . .
Creating font . . .
Initialization completed!

Host: Creating controller . . .
Basehost: Initialize resources . . .
-> TextureManager . . . complete
-> ActorManager . . . complete
-> SoundManager . . . complete
-> TextManager . . . complete
-> Fractions . . . complete
-> ScriptManager . . . complete
-> ParticleManager . . . complete
Basehost: Resources initialized!
Host: Comleted.
Host: Creating netmanager . . .
. . . world loaded.
Creating FX-System for worlds . . .
Creating FX-System for actors . . .
Creating other FX-Systems . . .
. . . FX-Systems created.
. . . Initialization of WorldManager completed!
. . . world loaded.
Creating FX-System for worlds . . .
Creating FX-System for actors . . .
Creating other FX-Systems . . .
. . . FX-Systems created.
. . . Initialization of WorldManager completed!
WorldClient: Initialization . . .
CTRL Player Init...Completed
WorldClient: Connecting to NetHost . . . succeed!
WorldClient: Joining session . . .

Event: WM_ACTIVATE (0)

Event: WM_KILLFOCUS

Event: WM_ACTIVATE (1)

Event: WM_SETFOCUS
WorldClient: Delete world for world change . . . WorldManager: Shutting down . . .
-> Terrain
-> ParticleSystem
-> PolyFXSystem
-> ChangeWorld (NULL) for resources
-> Players (DelPlayerList)
-> Players (PlayerList)
-> WorldGFX
-> GFXCreationSystem and PHFXCreationSystem
-> Subworlds
-> WorldBSP
Shutdown complete!
complete
. . . world loaded.
WorldManager: Getting start position.
Creating FX-System for worlds . . .
Creating FX-System for actors . . .
Creating other FX-Systems . . .
. . . FX-Systems created.
. . . Initialization of WorldManager completed!
WorldClient: Create new world to change to . . .
-> setting time . . .
WorldClient: World changes successfull!

Event: WM_ACTIVATE (0)

Event: WM_KILLFOCUS
WorldServer: Connecting to worldserver failed!

Event: WM_ACTIVATE (1)

Event: WM_SETFOCUS
WorldManager: Shutting down . . .
-> Terrain
-> ParticleSystem
-> PolyFXSystem
-> ChangeWorld (NULL) for resources
-> Players (DelPlayerList)
-> Players (PlayerList)
-> WorldGFX
-> GFXCreationSystem and PHFXCreationSystem
-> Subworlds
-> WorldBSP
Shutdown complete!
WorldManager: Shutting down . . .
-> Terrain
-> ParticleSystem
-> PolyFXSystem
-> ChangeWorld (NULL) for resources
-> Players (DelPlayerList)
-> Players (PlayerList)
-> WorldGFX
-> GFXCreationSystem and PHFXCreationSystem
-> Subworlds
-> WorldBSP
Shutdown complete!
Host: Starting shutdown procedure . . .
-> Exit TextureManager
-> Exit ActorManager
-> Exit SoundManager
-> Exit TextManager
-> Exit ShotInfo
-> Exit NetManager
-> Exit NetBuffer
-> Exit ScriptBase
-> Exit InputManager
-> Exit MouseCtrl
-> Exit Console
-> Exit GenesisManager
-> Exit Parser
Host: Shutting down complete!

Imtoosexy
29-07-07, 10:04
Kann ich nur bestätigen :

Mercury - Char einloggen problemlos

Terra - Char einloggen problemlos

Mars - nach Charauswahl nur Dauersync

Honey
29-07-07, 10:11
Ja wär super wenn da mal was passieren würde, kann mit keinem Char auf Mars einloggen :mad:
Warum machen die Server Sonntags Früh eigentlich immer ärger?

Cadgar
29-07-07, 10:42
<insert unlustigen hamster witz here>

Michael Corvin
29-07-07, 10:58
Vielleicht wollten sie mal testen ob noch jemand meckert wenn sie Mars off nehmen. =D Oder aber er wird in erweiterten Wartungsarbeiten für den merge vorbereitet :p

Naja, wäre zumindest spektakulärer als nen kaputter server :angel:

zii
29-07-07, 11:53
Grrr.

Keine Spiele heute: ( Ich gehe zum Strand. Seien Sie zurück heute abend.

Wenn ich Pet Shop dann führe, kaufe ich einen Hamster... ;)

Cadgar
29-07-07, 11:58
gute reise !

Drachenpaladin
29-07-07, 12:24
ich sitz hier ohne Prob am Plaza, also kommt spielen ^^ :D

Bount
28-08-07, 10:33
gute reise !

Der war verdammt gut.