Kanzaki Iejir
31-05-07, 01:56
Yes, it is sad indeed.
Here i am, downloaded the client (neocron_22.exe), and after installing i had to create a trial account (i'd like to see the game before paying, no?).
Ah yes, two boxes: click2pay and paypal, click2play was the one most to the left, so it got the click.
The horror, it no wanted to work, click2pay did a superp job of making sure i would absolutely not be using their service, stubbornly as i tried to get to to heed my wishes, it i finally regonized the vigor of click2pay and decided to let it has this victory.
Paypal worked swiftly, and soon i had my trial account ready to be used.
I started the launcher, it patched a little, no big deal, then it asked for username and password, i of course typed my username...but ohnoes, what was my password?
Rushing to check my mail, and found nothing there. Puzzled i made neocron send me another password, and i checked my mail and yes again was greet by the lack of a password.
Panicking, I whined to a friend, and after licking him when he was not paying sufficient attention, he aggred to let me use his mail for neocron to send a password to.
This was done, and i got the password...the heavens have inded found it fit to test me resolve, but at this point there was no stopping me.
This bliss lasted till i launched the game and got to read the epilepsy warning, i of course threw myself behind the neartest piece of furniture large enough to shield me from the harmful lights of the monitor.
After a few hours of consideration, i came to the conclusion that is very likely that i do not suffer from epilepsy, pleased i went back to the monitor...it was at loading, and very much stuck.
The game had perviously been set it to windowed mode in options, so it was an easy thing to open task manager and close it.
Started the launcher again, clicked the play neocron, again it stopped at the loading...doing nothing.
I tried not setting it to windowed mode (who knows what the fault was?), it did not work.
Tried updating graphics drivers, directx, close all unnessesary processes (this including my only firewall, zonealarm)...nothing worked.
Cursing the will of the heavens, i tried to reboot.
Did everything (closing processes, firewall etc) again, followed by more reboots...still it did not work.
And now, here i am, refusing to let the vicious plots of the heavens succed, asking if perhaps someone here could lend me their aid.
I got some fancy logs that might shed some light on the issue:
Callstack1.log through Callstack4.log are all empty.
console.log:
05-31-2007 00:39:00 >
------------------------------------------------------------
It repeats this, but with different timestamps.
D3D9Drv.log:
Processing driver hook
Init D3D object
Init D3DEnum object
--------------------
Start enumeration
--------------------
Driver: nv4_disp.dll (NVIDIA GeForce 8800 GTX)
Driver: supports shader versions VS=3.0 PS=3.0
Driver: best desktop format D3DFMT_X8R8G8B8
Driver: best depthstencil format D3DFMT_D24S8
Driver: best texture format D3DFMT_R5G6B5
Driver: best alpha texture format D3DFMT_A4R4G4B4
Driver: best compressed texture format D3DFMT_DXT1
Driver: best compressed alpha texture format D3DFMT_DXT3
Driver: best lightmap format D3DFMT_R5G6B5
Mode: D3DFMT_X8R8G8B8
Mode: D3DFMT_A8R8G8B8
Mode: D3DFMT_A2R10G10B10
Mode: D3DFMT_X1R5G5B5
Mode: D3DFMT_A1R5G5B5
Mode: D3DFMT_R5G6B5
--------------------
End enumeration
--------------------
Init D3D object
Init D3DEnum object
Shutdown driver
Shutdown driver
Processing driver hook
--------------------
DrvInit() started
--------------------
Init D3D object
Init D3DEnum object
--------------------
Start enumeration
--------------------
Driver: nv4_disp.dll (NVIDIA GeForce 8800 GTX)
Driver: supports shader versions VS=3.0 PS=3.0
Driver: best desktop format D3DFMT_X8R8G8B8
Driver: best depthstencil format D3DFMT_D24S8
Driver: best texture format D3DFMT_R5G6B5
Driver: best alpha texture format D3DFMT_A4R4G4B4
Driver: best compressed texture format D3DFMT_DXT1
Driver: best compressed alpha texture format D3DFMT_DXT3
Driver: best lightmap format D3DFMT_R5G6B5
Mode: D3DFMT_X8R8G8B8
Mode: D3DFMT_A8R8G8B8
Mode: D3DFMT_A2R10G10B10
Mode: D3DFMT_X1R5G5B5
Mode: D3DFMT_A1R5G5B5
Mode: D3DFMT_R5G6B5
--------------------
End enumeration
--------------------
Fullscreen: No
Window size: 1024x768
Driver: NVIDIA GeForce 8800 GTX
Format BackBuffer: D3DFMT_X8R8G8B8
Format DepthStencil: D3DFMT_D24S8
Format Textures: D3DFMT_R5G6B5
Format Textures w/alpha: D3DFMT_A4R4G4B4
Format Textures compressed: D3DFMT_DXT1
Format Textures compressed w/alpha: D3DFMT_DXT3
Format Lightmaps: D3DFMT_R5G6B5
--------------------
Create device
--------------------
Device: maxbones=60
--------------------
Create device done.
--------------------
Window depth: -1 bpp (windowed)
Create render caches
Create dummy texture
Create dummy texture #2
Create lightmap pool
Supported shader versions: VS=3.0 PS=3.0
Create water FX buffers
--------------------
DrvInit() done.
--------------------
D3DDrv.Log
--- RememberOldMode ---
--- CreateD3D ---
--- EnumDevices ---
--- ShutdownD3D ---
Shutdown was successful...
--- RememberOldMode ---
--- CreateD3D ---
--- EnumDevices ---
--- EnumDisplayModes ---
--- EnumDevices ---
--- PickDevice ---
Depths = 0xffffffff
: Driver #0
- Hardware check
- Window mode check
: Driver #1
- Hardware check
- Window mode check
- T&L check (stopping now!)
--- ShutdownD3D ---
Shutdown was successful...
Error.Log through Error4.Log all say:
free memory: 1697 MB physical, 3714 MB virtual (83%)
File Check complete: 1147 files checked
Init.Log:
=================================================================
Neocron Intitialization Logfile
=================================================================
Current Time: 23:02:45
Current Date: 05-30-2007
WinMain: Creating window . . .
WinMain: Current server connection: 62.140.29.50:7000
WinMain: Window created!
Host: Current language: ENG
Host: Console initialized.
Init Engine . . .
Init Driver . . .
Enumerating display modes . . .
-> Valid modes found: 58
Enumerating sound and mixer modes . . .
Selecting drivers and modes . . .
-> Display: (D3D9) NVIDIA GeForce 8800 GTX (driver)
-> Display: WindowMode (mode)
-> Sound: Generic DirectSound Driver (driver)
-> Sound: Generic DirectSound Mixer (mixer)
Creating file system . . .
Setup for display driver . . .
-> Mode: 1024 x 768
Creating camera . . .
Creating sound manager . . .
Creating actor manager . . .
Creating genesis world manager . . .
Creating font . . .
Initialization completed!
Host: Creating controller . . .
Basehost: Initialize resources . . .
-> TextureManager . . . complete
-> ActorManager . . . complete
-> SoundManager . . . complete
-> TextManager . . . complete
-> Fractions . . . complete
-> ScriptManager . . . complete
-> ParticleManager . . . complete
Basehost: Resources initialized!
Host: Comleted.
Host: Creating netmanager . . .
. . . world loaded.
Creating FX-System for worlds . . .
Creating FX-System for actors . . .
Creating other FX-Systems . . .
. . . FX-Systems created.
. . . Initialization of WorldManager completed!
clientliblog.txt repeats:
Sending version request.
Then says:
Connected To IP:62.140.29.50 Port:8020
And then a few more version requests.
This is all.
My system should be:
Graphics card: Geforce 8800 GTX
Motherbord: Asus Striker Extreme
Memory: 2GB Corsair
CPU: Core2Due E6600
Running two western digital raptor, 74gb, WD74ADFD in raid as system drive.
A hitachi deskstar 320gb for storage.
For sound i got some soundcard that came with the motherboard, but i am not using that (it is installed though, incase i have use for speakers), instead i am using a platronics .Audio 550 DSP headset.
My directx is 9c from april
And my drivers for my graphics cards are the newest ones, i tried both english and international (158.22).
This is pretty much everything i could think of that might be of interest...concering this specific problem of mine.
Any help would be much appreciated.
"I said to Life, I would hear Death speak. And Life raised her voice a little higher and said, You hear him now."
--Kahlil Gibran
Here i am, downloaded the client (neocron_22.exe), and after installing i had to create a trial account (i'd like to see the game before paying, no?).
Ah yes, two boxes: click2pay and paypal, click2play was the one most to the left, so it got the click.
The horror, it no wanted to work, click2pay did a superp job of making sure i would absolutely not be using their service, stubbornly as i tried to get to to heed my wishes, it i finally regonized the vigor of click2pay and decided to let it has this victory.
Paypal worked swiftly, and soon i had my trial account ready to be used.
I started the launcher, it patched a little, no big deal, then it asked for username and password, i of course typed my username...but ohnoes, what was my password?
Rushing to check my mail, and found nothing there. Puzzled i made neocron send me another password, and i checked my mail and yes again was greet by the lack of a password.
Panicking, I whined to a friend, and after licking him when he was not paying sufficient attention, he aggred to let me use his mail for neocron to send a password to.
This was done, and i got the password...the heavens have inded found it fit to test me resolve, but at this point there was no stopping me.
This bliss lasted till i launched the game and got to read the epilepsy warning, i of course threw myself behind the neartest piece of furniture large enough to shield me from the harmful lights of the monitor.
After a few hours of consideration, i came to the conclusion that is very likely that i do not suffer from epilepsy, pleased i went back to the monitor...it was at loading, and very much stuck.
The game had perviously been set it to windowed mode in options, so it was an easy thing to open task manager and close it.
Started the launcher again, clicked the play neocron, again it stopped at the loading...doing nothing.
I tried not setting it to windowed mode (who knows what the fault was?), it did not work.
Tried updating graphics drivers, directx, close all unnessesary processes (this including my only firewall, zonealarm)...nothing worked.
Cursing the will of the heavens, i tried to reboot.
Did everything (closing processes, firewall etc) again, followed by more reboots...still it did not work.
And now, here i am, refusing to let the vicious plots of the heavens succed, asking if perhaps someone here could lend me their aid.
I got some fancy logs that might shed some light on the issue:
Callstack1.log through Callstack4.log are all empty.
console.log:
05-31-2007 00:39:00 >
------------------------------------------------------------
It repeats this, but with different timestamps.
D3D9Drv.log:
Processing driver hook
Init D3D object
Init D3DEnum object
--------------------
Start enumeration
--------------------
Driver: nv4_disp.dll (NVIDIA GeForce 8800 GTX)
Driver: supports shader versions VS=3.0 PS=3.0
Driver: best desktop format D3DFMT_X8R8G8B8
Driver: best depthstencil format D3DFMT_D24S8
Driver: best texture format D3DFMT_R5G6B5
Driver: best alpha texture format D3DFMT_A4R4G4B4
Driver: best compressed texture format D3DFMT_DXT1
Driver: best compressed alpha texture format D3DFMT_DXT3
Driver: best lightmap format D3DFMT_R5G6B5
Mode: D3DFMT_X8R8G8B8
Mode: D3DFMT_A8R8G8B8
Mode: D3DFMT_A2R10G10B10
Mode: D3DFMT_X1R5G5B5
Mode: D3DFMT_A1R5G5B5
Mode: D3DFMT_R5G6B5
--------------------
End enumeration
--------------------
Init D3D object
Init D3DEnum object
Shutdown driver
Shutdown driver
Processing driver hook
--------------------
DrvInit() started
--------------------
Init D3D object
Init D3DEnum object
--------------------
Start enumeration
--------------------
Driver: nv4_disp.dll (NVIDIA GeForce 8800 GTX)
Driver: supports shader versions VS=3.0 PS=3.0
Driver: best desktop format D3DFMT_X8R8G8B8
Driver: best depthstencil format D3DFMT_D24S8
Driver: best texture format D3DFMT_R5G6B5
Driver: best alpha texture format D3DFMT_A4R4G4B4
Driver: best compressed texture format D3DFMT_DXT1
Driver: best compressed alpha texture format D3DFMT_DXT3
Driver: best lightmap format D3DFMT_R5G6B5
Mode: D3DFMT_X8R8G8B8
Mode: D3DFMT_A8R8G8B8
Mode: D3DFMT_A2R10G10B10
Mode: D3DFMT_X1R5G5B5
Mode: D3DFMT_A1R5G5B5
Mode: D3DFMT_R5G6B5
--------------------
End enumeration
--------------------
Fullscreen: No
Window size: 1024x768
Driver: NVIDIA GeForce 8800 GTX
Format BackBuffer: D3DFMT_X8R8G8B8
Format DepthStencil: D3DFMT_D24S8
Format Textures: D3DFMT_R5G6B5
Format Textures w/alpha: D3DFMT_A4R4G4B4
Format Textures compressed: D3DFMT_DXT1
Format Textures compressed w/alpha: D3DFMT_DXT3
Format Lightmaps: D3DFMT_R5G6B5
--------------------
Create device
--------------------
Device: maxbones=60
--------------------
Create device done.
--------------------
Window depth: -1 bpp (windowed)
Create render caches
Create dummy texture
Create dummy texture #2
Create lightmap pool
Supported shader versions: VS=3.0 PS=3.0
Create water FX buffers
--------------------
DrvInit() done.
--------------------
D3DDrv.Log
--- RememberOldMode ---
--- CreateD3D ---
--- EnumDevices ---
--- ShutdownD3D ---
Shutdown was successful...
--- RememberOldMode ---
--- CreateD3D ---
--- EnumDevices ---
--- EnumDisplayModes ---
--- EnumDevices ---
--- PickDevice ---
Depths = 0xffffffff
: Driver #0
- Hardware check
- Window mode check
: Driver #1
- Hardware check
- Window mode check
- T&L check (stopping now!)
--- ShutdownD3D ---
Shutdown was successful...
Error.Log through Error4.Log all say:
free memory: 1697 MB physical, 3714 MB virtual (83%)
File Check complete: 1147 files checked
Init.Log:
=================================================================
Neocron Intitialization Logfile
=================================================================
Current Time: 23:02:45
Current Date: 05-30-2007
WinMain: Creating window . . .
WinMain: Current server connection: 62.140.29.50:7000
WinMain: Window created!
Host: Current language: ENG
Host: Console initialized.
Init Engine . . .
Init Driver . . .
Enumerating display modes . . .
-> Valid modes found: 58
Enumerating sound and mixer modes . . .
Selecting drivers and modes . . .
-> Display: (D3D9) NVIDIA GeForce 8800 GTX (driver)
-> Display: WindowMode (mode)
-> Sound: Generic DirectSound Driver (driver)
-> Sound: Generic DirectSound Mixer (mixer)
Creating file system . . .
Setup for display driver . . .
-> Mode: 1024 x 768
Creating camera . . .
Creating sound manager . . .
Creating actor manager . . .
Creating genesis world manager . . .
Creating font . . .
Initialization completed!
Host: Creating controller . . .
Basehost: Initialize resources . . .
-> TextureManager . . . complete
-> ActorManager . . . complete
-> SoundManager . . . complete
-> TextManager . . . complete
-> Fractions . . . complete
-> ScriptManager . . . complete
-> ParticleManager . . . complete
Basehost: Resources initialized!
Host: Comleted.
Host: Creating netmanager . . .
. . . world loaded.
Creating FX-System for worlds . . .
Creating FX-System for actors . . .
Creating other FX-Systems . . .
. . . FX-Systems created.
. . . Initialization of WorldManager completed!
clientliblog.txt repeats:
Sending version request.
Then says:
Connected To IP:62.140.29.50 Port:8020
And then a few more version requests.
This is all.
My system should be:
Graphics card: Geforce 8800 GTX
Motherbord: Asus Striker Extreme
Memory: 2GB Corsair
CPU: Core2Due E6600
Running two western digital raptor, 74gb, WD74ADFD in raid as system drive.
A hitachi deskstar 320gb for storage.
For sound i got some soundcard that came with the motherboard, but i am not using that (it is installed though, incase i have use for speakers), instead i am using a platronics .Audio 550 DSP headset.
My directx is 9c from april
And my drivers for my graphics cards are the newest ones, i tried both english and international (158.22).
This is pretty much everything i could think of that might be of interest...concering this specific problem of mine.
Any help would be much appreciated.
"I said to Life, I would hear Death speak. And Life raised her voice a little higher and said, You hear him now."
--Kahlil Gibran