Whitestuff
23-03-07, 07:58
I mentioned a week ago that I have the perma sync problem. It consists of logging into the game and being able to see people, talk in chat, and even get killed by mobs, but my character is unable to move, has no cash, has no soullight, and has no items in any window or quickbar. Also, it permanently says "Synchronizing" in the middle of the screen, thus the name "perma-sync bug". I have to relog repeatedly (my personal high score is 31 relogs to get onto ONE character...) until the data gets sent properly. It also important to note that once I successfully log in, I have virtually no problems with staying connected. I have black synced once and FRE'd twice since playing again. It is only the initial data transmission that gets screwed, and virtually nothing else (until I FRE and have to go through the difficult process of relogging again.)
Now, I have no idea why NC doesn't resend the necessary data until the client can verify that it has in fact recieved it all. I mean, my items cash and soullight are missing, the client should recognize that these are missing and re-request the data. If some kind of checking feature like this was integrated, it may solve the problem.
But, I think I have found the source of MY problem, and subsequently, everyone else who is having trouble logging in.
I did a pathping in the CMD window and found this output:
Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.
C:\Documents and Settings\Jim>pathping 62.140.29.50
Tracing route to 62.140.29.50 over a maximum of 30 hops
0 amd64.hsd1.ga.comcast.net. [192.168.1.110]
1 192.168.1.1
2 c-3-0-ubr02.r2conyers.ga.atlanta.comcast.net [73.63.192.1]
3 GE-1-3-ur01.R2conyers.ga.atlanta.comcast.net [68.86.110.57]
4 te-9-1-ur01.r1conyers.ga.atlanta.comcast.net [68.86.106.114]
5 te-9-1-ur01.d3stonemtn.ga.atlanta.comcast.net [68.86.106.118]
6 68.86.106.122
7 te-9-4-ar01.d1stonemtn.ga.atlanta.comcast.net [68.86.106.42]
8 12.124.64.21
9 tbr2-p013801.attga.ip.att.net [12.123.20.174]
10 12.122.96.69
11 192.205.34.62
12 ae-1-51.bbr1.Atlanta1.Level3.net [4.68.103.1]
13 ae-1-0.bbr2.Dusseldorf1.Level3.net [212.187.128.21]
14 as-0-0.mp1.Hamburg1.Level3.net [4.68.128.34]
15 ge-4-2.hsa1.Hamburg1.Level3.net [195.122.140.195]
16 ge-3-0.edge1.ham1.de.inetbone.net [212.162.48.132]
17 212.162.3.84
18 62.140.29.50
Computing statistics for 450 seconds...
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 amd64.hsd1.ga.comcast.net. [192.16
8.1.110]
0/ 100 = 0% |
1 0ms 0/ 100 = 0% 0/ 100 = 0% 192.168.1.1
0/ 100 = 0% |
2 8ms 0/ 100 = 0% 0/ 100 = 0% c-3-0-ubr02.r2conyers.ga.atlanta.c
omcast.net [73.63.192.1]
0/ 100 = 0% |
3 9ms 0/ 100 = 0% 0/ 100 = 0% GE-1-3-ur01.R2conyers.ga.atlanta.c
omcast.net [68.86.110.57]
0/ 100 = 0% |
4 10ms 1/ 100 = 1% 1/ 100 = 1% te-9-1-ur01.r1conyers.ga.atlanta.c
omcast.net [68.86.106.114]
0/ 100 = 0% |
5 9ms 0/ 100 = 0% 0/ 100 = 0% te-9-1-ur01.d3stonemtn.ga.atlanta.
comcast.net [68.86.106.118]
0/ 100 = 0% |
6 9ms 1/ 100 = 1% 1/ 100 = 1% 68.86.106.122
0/ 100 = 0% |
7 12ms 2/ 100 = 2% 2/ 100 = 2% te-9-4-ar01.d1stonemtn.ga.atlanta.
comcast.net [68.86.106.42]
0/ 100 = 0% |
8 10ms 0/ 100 = 0% 0/ 100 = 0% 12.124.64.21
0/ 100 = 0% |
9 --- 100/ 100 =100% 100/ 100 =100% tbr2-p013801.attga.ip.att.net [12.
123.20.174]
0/ 100 = 0% |
10 --- 100/ 100 =100% 100/ 100 =100% 12.122.96.69
0/ 100 = 0% |
11 20ms 0/ 100 = 0% 0/ 100 = 0% 192.205.34.62
0/ 100 = 0% |
12 12ms 0/ 100 = 0% 0/ 100 = 0% ae-1-51.bbr1.Atlanta1.Level3.net [
4.68.103.1]
0/ 100 = 0% |
13 113ms 0/ 100 = 0% 0/ 100 = 0% ae-1-0.bbr2.Dusseldorf1.Level3.net
[212.187.128.21]
0/ 100 = 0% |
14 121ms 0/ 100 = 0% 0/ 100 = 0% as-0-0.mp1.Hamburg1.Level3.net [4.
68.128.34]
0/ 100 = 0% |
15 117ms 0/ 100 = 0% 0/ 100 = 0% ge-4-2.hsa1.Hamburg1.Level3.net [1
95.122.140.195]
0/ 100 = 0% |
16 119ms 0/ 100 = 0% 0/ 100 = 0% ge-3-0.edge1.ham1.de.inetbone.net
[212.162.48.132]
0/ 100 = 0% |
17 119ms 0/ 100 = 0% 0/ 100 = 0% 212.162.3.84
1/ 100 = 1% |
18 120ms 1/ 100 = 1% 0/ 100 = 0% 62.140.29.50
Trace complete.
C:\Documents and Settings\Jim>
Notice the orange text. When connecting to an international IP (I checked several domestic IP's, including WoW and CoH Servers - - they do not use this routing path) I route through 2 routers that loose 100% of the ping data. I suspect that this is where my character's info is getting lost.
So, I need to find a way to get my data to Germany without going through those routers. Is there anyway to change where my information routes to?
Another solution would be for KK to do as I suggested above, and code in a data integrity checker that re-requests missing data.
Anyhow, I'm off to try and login the game for a few hours before work.... I'll check back later.
Now, I have no idea why NC doesn't resend the necessary data until the client can verify that it has in fact recieved it all. I mean, my items cash and soullight are missing, the client should recognize that these are missing and re-request the data. If some kind of checking feature like this was integrated, it may solve the problem.
But, I think I have found the source of MY problem, and subsequently, everyone else who is having trouble logging in.
I did a pathping in the CMD window and found this output:
Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.
C:\Documents and Settings\Jim>pathping 62.140.29.50
Tracing route to 62.140.29.50 over a maximum of 30 hops
0 amd64.hsd1.ga.comcast.net. [192.168.1.110]
1 192.168.1.1
2 c-3-0-ubr02.r2conyers.ga.atlanta.comcast.net [73.63.192.1]
3 GE-1-3-ur01.R2conyers.ga.atlanta.comcast.net [68.86.110.57]
4 te-9-1-ur01.r1conyers.ga.atlanta.comcast.net [68.86.106.114]
5 te-9-1-ur01.d3stonemtn.ga.atlanta.comcast.net [68.86.106.118]
6 68.86.106.122
7 te-9-4-ar01.d1stonemtn.ga.atlanta.comcast.net [68.86.106.42]
8 12.124.64.21
9 tbr2-p013801.attga.ip.att.net [12.123.20.174]
10 12.122.96.69
11 192.205.34.62
12 ae-1-51.bbr1.Atlanta1.Level3.net [4.68.103.1]
13 ae-1-0.bbr2.Dusseldorf1.Level3.net [212.187.128.21]
14 as-0-0.mp1.Hamburg1.Level3.net [4.68.128.34]
15 ge-4-2.hsa1.Hamburg1.Level3.net [195.122.140.195]
16 ge-3-0.edge1.ham1.de.inetbone.net [212.162.48.132]
17 212.162.3.84
18 62.140.29.50
Computing statistics for 450 seconds...
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 amd64.hsd1.ga.comcast.net. [192.16
8.1.110]
0/ 100 = 0% |
1 0ms 0/ 100 = 0% 0/ 100 = 0% 192.168.1.1
0/ 100 = 0% |
2 8ms 0/ 100 = 0% 0/ 100 = 0% c-3-0-ubr02.r2conyers.ga.atlanta.c
omcast.net [73.63.192.1]
0/ 100 = 0% |
3 9ms 0/ 100 = 0% 0/ 100 = 0% GE-1-3-ur01.R2conyers.ga.atlanta.c
omcast.net [68.86.110.57]
0/ 100 = 0% |
4 10ms 1/ 100 = 1% 1/ 100 = 1% te-9-1-ur01.r1conyers.ga.atlanta.c
omcast.net [68.86.106.114]
0/ 100 = 0% |
5 9ms 0/ 100 = 0% 0/ 100 = 0% te-9-1-ur01.d3stonemtn.ga.atlanta.
comcast.net [68.86.106.118]
0/ 100 = 0% |
6 9ms 1/ 100 = 1% 1/ 100 = 1% 68.86.106.122
0/ 100 = 0% |
7 12ms 2/ 100 = 2% 2/ 100 = 2% te-9-4-ar01.d1stonemtn.ga.atlanta.
comcast.net [68.86.106.42]
0/ 100 = 0% |
8 10ms 0/ 100 = 0% 0/ 100 = 0% 12.124.64.21
0/ 100 = 0% |
9 --- 100/ 100 =100% 100/ 100 =100% tbr2-p013801.attga.ip.att.net [12.
123.20.174]
0/ 100 = 0% |
10 --- 100/ 100 =100% 100/ 100 =100% 12.122.96.69
0/ 100 = 0% |
11 20ms 0/ 100 = 0% 0/ 100 = 0% 192.205.34.62
0/ 100 = 0% |
12 12ms 0/ 100 = 0% 0/ 100 = 0% ae-1-51.bbr1.Atlanta1.Level3.net [
4.68.103.1]
0/ 100 = 0% |
13 113ms 0/ 100 = 0% 0/ 100 = 0% ae-1-0.bbr2.Dusseldorf1.Level3.net
[212.187.128.21]
0/ 100 = 0% |
14 121ms 0/ 100 = 0% 0/ 100 = 0% as-0-0.mp1.Hamburg1.Level3.net [4.
68.128.34]
0/ 100 = 0% |
15 117ms 0/ 100 = 0% 0/ 100 = 0% ge-4-2.hsa1.Hamburg1.Level3.net [1
95.122.140.195]
0/ 100 = 0% |
16 119ms 0/ 100 = 0% 0/ 100 = 0% ge-3-0.edge1.ham1.de.inetbone.net
[212.162.48.132]
0/ 100 = 0% |
17 119ms 0/ 100 = 0% 0/ 100 = 0% 212.162.3.84
1/ 100 = 1% |
18 120ms 1/ 100 = 1% 0/ 100 = 0% 62.140.29.50
Trace complete.
C:\Documents and Settings\Jim>
Notice the orange text. When connecting to an international IP (I checked several domestic IP's, including WoW and CoH Servers - - they do not use this routing path) I route through 2 routers that loose 100% of the ping data. I suspect that this is where my character's info is getting lost.
So, I need to find a way to get my data to Germany without going through those routers. Is there anyway to change where my information routes to?
Another solution would be for KK to do as I suggested above, and code in a data integrity checker that re-requests missing data.
Anyhow, I'm off to try and login the game for a few hours before work.... I'll check back later.