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View Full Version : Armor, Weight ammounts offset



Toxen
15-03-07, 21:28
Just a quick opinion poll, who thinks now theres more pieces of armor worn per player the weight of each armor piece needs to be reduced to compensate for this factors effect on the carry weight. Just doesn't feel like this was addressed or balanced

Logan_storm_03
15-03-07, 22:03
spec more transport...

Toxen
15-03-07, 22:29
spec more transport...
Thats not balanced then :P

ashley watts
15-03-07, 22:44
I think The weight of items should be decreased a little for spys because they dont have much Strength anyway and they carry a lot of ammo usually :rolleyes:

Logan_storm_03
15-03-07, 23:14
I guess. As a sniper I don't really need much ammo. Since 4-6 shots will kill almost any capped character.

If I'm using my deemer, that's a differn't story, that thing has an awesome ROF.

awkward silence
16-03-07, 00:58
Ive countered this by speccing more tra. Doesnt really bother me though.

Dribble Joy
16-03-07, 01:12
Eh........

I suppose with resist pierce now needing to be specced it is an issue, but for non HC/MC PEs it would mean very high pierce/force resist.

braydagner
16-03-07, 01:42
Thats not balanced then :P
Welcome to 2.2

z5o3
16-03-07, 04:27
Yeah something needs to be done about the weight, they already killed a great game but than can recover it a little. :mad:

zii
16-03-07, 12:45
Oughtn't the tank PA have some gains to transport. If I put one on I cannot carry enough ammo around. Even two H-C weapons are a problem with a little ammo. The PA look like it ought to be able to help carry a little more weight.

UnderLoK
16-03-07, 13:32
I think The weight of items should be decreased a little for spys because they dont have much Strength anyway and they carry a lot of ammo usually :rolleyes:

Yea and they need 40 con as well... :D