ZoVoS
05-03-07, 10:51
ok again being bored with high level content as i am (hell i aint even back in game but i know i will be. i will be doing my job clearing out lvl 1 and 2 of the doy tunnles for hours on end... maby lvl 3 if i can get a compidant ppu.)
some more interesting high end missions should be available. my first idea is HUNTS. much in the same way ff12 have hunts
all the city com's should be linked to a hunt menu. and there should be a list of creatures that are avialable to hunt. suprisingly dangerouse creatures that wouldnt be advised for a single runner to take on.
hunts should vary from lvl 1 to lvl 5
each hunt should need a team of about 6 runners at a specific lvl to kill
lvl 1 needing 6 lvl 20's (meening a capped runner should quite easily take it out on his own)
lvl 2 needing 6 lvl 30's
lvl 3 needing 6 lvl 40's
lvl 4 needing 6 lvl 50's
lvl 5 needing 6 lvl 65's
each player can take a mission. each mission costs the level of the target ³ times 500 credits
1=500 2=4000 3=13500 4=3200 5=62500
money is refunded if the target is killed. and bonus money is awarded. if target is killed by sumbody else. and you are not in there current team then you loose your credits.
le'd players cannot attack the creatures. so this enables hunters to be hunted by PVP'ers so everbodys happy. apart from the creatures that are spawning for the soul purpose of being killed
some more interesting high end missions should be available. my first idea is HUNTS. much in the same way ff12 have hunts
all the city com's should be linked to a hunt menu. and there should be a list of creatures that are avialable to hunt. suprisingly dangerouse creatures that wouldnt be advised for a single runner to take on.
hunts should vary from lvl 1 to lvl 5
each hunt should need a team of about 6 runners at a specific lvl to kill
lvl 1 needing 6 lvl 20's (meening a capped runner should quite easily take it out on his own)
lvl 2 needing 6 lvl 30's
lvl 3 needing 6 lvl 40's
lvl 4 needing 6 lvl 50's
lvl 5 needing 6 lvl 65's
each player can take a mission. each mission costs the level of the target ³ times 500 credits
1=500 2=4000 3=13500 4=3200 5=62500
money is refunded if the target is killed. and bonus money is awarded. if target is killed by sumbody else. and you are not in there current team then you loose your credits.
le'd players cannot attack the creatures. so this enables hunters to be hunted by PVP'ers so everbodys happy. apart from the creatures that are spawning for the soul purpose of being killed