nobby
19-09-06, 20:49
Hello, Their forums are down so I was wondering if anyone could help.
When I start the game, this comes up ;
Build AmericasArmy[BuildDate:08-31-06_BuildVersion:2.7.0]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2796 MHz with 1022MB RAM
Video: NVIDIA GeForce 7800 GS (9147)
ReadFile() failed. Reason: The operation completed successfully.
History: FBitScrambleArchiveReader::Serialize <- FCompactIndex<< <- ULinkerLoad<<FName <- (LinkerLoad Package.LinkerLoad 39709354)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Entry) <- VerifyPackages <- UGameEngine::LoadMap <- UGameEngine::Init <- InitEngine
When I start the game, this comes up ;
Build AmericasArmy[BuildDate:08-31-06_BuildVersion:2.7.0]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2796 MHz with 1022MB RAM
Video: NVIDIA GeForce 7800 GS (9147)
ReadFile() failed. Reason: The operation completed successfully.
History: FBitScrambleArchiveReader::Serialize <- FCompactIndex<< <- ULinkerLoad<<FName <- (LinkerLoad Package.LinkerLoad 39709354)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Entry) <- VerifyPackages <- UGameEngine::LoadMap <- UGameEngine::Init <- InitEngine