Glok
05-04-06, 00:47
This is another creation of my twisted mind, beware!
So, can a PE really fill the JOAT role? After a couple of hours futzing about in the skillmanager, I came up with this setup.
Character Data for Adaptive Private Eye
Character Class: Private Eye Ranking: 66/46
An exploration the the 'JOAT' role.
-----------Intelligence-----------
Current: 60 0
Skill: Hacking = 65 15
Skill: Barter = 0 -13
Skill: PSI Use = 65 5
Skill: Weapon Lore = 100 13
Skill: Construction = 0 0
Skill: Research = 0 0
Skill: Implant = 68 20
Skill: Willpower = 0 0
-----------Strength-----------
Current: 76 16
Skill: Melee Combat = 39 39
Skill: Heavy Combat = 131 31
Skill: Transport = 56 6
Skill: Resist Force = 68 -7
-----------Constitution-----------
Current: 63 -2
Skill: Athletics = 55 25
Skill: Body Health = 103 23
Skill: Endurance = 30 30
Skill: Resist Fire = 38 0
Skill: Resist Energy = 52 0
Skill: Resist X-Ray = 85 30
Skill: Resist Poison = 58 35
-----------Dexterity-----------
Current: 91 11
Skill: Pistol Combat = 148 10
Skill: Rifle Combat = 5 5
Skill: HighTech Combat = 77 9
Skill: Vehicle Use = 0 0
Skill: Agility = 64 64
Skill: Repair = 0 0
Skill: Recycle = 22 10
Skill: Remote Control = 0 0
-----------PSI-----------
Current: 40 5
Skill: Passive PSI Use = 75 0
Skill: Agressive PSI Use = 0 0
Skill: Mental Steadiness = 50 0
Skill: PSI Power = 22 0
Skill: Resist PSI = 0 0
-----------Extra-----------
Current: 0 0
-------Character Inventory-------
Inquisition Helmet 4 (Helmet)
Duranit Armorvest 4 (Vest)
Light Energy Protection Belt (Belt)
Inquisition Trousers 4 (Trousers)
Medium Duranium Boots (Boots)
BioTech (M.O.V.E.O.N) CPU (Brain Chip)
Berserk Chip 3 (Brain Chip)
Special Forces CPU (Brain Chip)
Berserk Chip 2 (Brain Chip)
DoY Material Analyzer (Eye)
Filter Heart 2 (Heart)
Crahn Power Gauntlet (Glove)
Harden Backbone 3 (Spine)
BioTech AntiGamma Headbone (Headbone)
Bat Queen Chest Enforcement (Chest)
Biotech AntiGamma Arm Enforcement (Arm)
Biotech AntiGamma Leg Enforcement (Leg)
Experimental Foot Enforcement (Foot)
Shelter (Shelter)
Blessed Deflector (Deflector)
Pistol Combat Booster 1 (Combat)
Spy Booster 1 (Support)
Hazard Resist Booster 1 (Resist)
Redflash (Drug)
Nightspider (Drug)
Beast (Drug)
---------------------------------
HLT 410 - FOR 173 - PRC 156 - FIR 119 - ENR 123 - XRR 112 - POR 52
So, can a PE really fill the JOAT role? After a couple of hours futzing about in the skillmanager, I came up with this setup.
Character Data for Adaptive Private Eye
Character Class: Private Eye Ranking: 66/46
An exploration the the 'JOAT' role.
-----------Intelligence-----------
Current: 60 0
Skill: Hacking = 65 15
Skill: Barter = 0 -13
Skill: PSI Use = 65 5
Skill: Weapon Lore = 100 13
Skill: Construction = 0 0
Skill: Research = 0 0
Skill: Implant = 68 20
Skill: Willpower = 0 0
-----------Strength-----------
Current: 76 16
Skill: Melee Combat = 39 39
Skill: Heavy Combat = 131 31
Skill: Transport = 56 6
Skill: Resist Force = 68 -7
-----------Constitution-----------
Current: 63 -2
Skill: Athletics = 55 25
Skill: Body Health = 103 23
Skill: Endurance = 30 30
Skill: Resist Fire = 38 0
Skill: Resist Energy = 52 0
Skill: Resist X-Ray = 85 30
Skill: Resist Poison = 58 35
-----------Dexterity-----------
Current: 91 11
Skill: Pistol Combat = 148 10
Skill: Rifle Combat = 5 5
Skill: HighTech Combat = 77 9
Skill: Vehicle Use = 0 0
Skill: Agility = 64 64
Skill: Repair = 0 0
Skill: Recycle = 22 10
Skill: Remote Control = 0 0
-----------PSI-----------
Current: 40 5
Skill: Passive PSI Use = 75 0
Skill: Agressive PSI Use = 0 0
Skill: Mental Steadiness = 50 0
Skill: PSI Power = 22 0
Skill: Resist PSI = 0 0
-----------Extra-----------
Current: 0 0
-------Character Inventory-------
Inquisition Helmet 4 (Helmet)
Duranit Armorvest 4 (Vest)
Light Energy Protection Belt (Belt)
Inquisition Trousers 4 (Trousers)
Medium Duranium Boots (Boots)
BioTech (M.O.V.E.O.N) CPU (Brain Chip)
Berserk Chip 3 (Brain Chip)
Special Forces CPU (Brain Chip)
Berserk Chip 2 (Brain Chip)
DoY Material Analyzer (Eye)
Filter Heart 2 (Heart)
Crahn Power Gauntlet (Glove)
Harden Backbone 3 (Spine)
BioTech AntiGamma Headbone (Headbone)
Bat Queen Chest Enforcement (Chest)
Biotech AntiGamma Arm Enforcement (Arm)
Biotech AntiGamma Leg Enforcement (Leg)
Experimental Foot Enforcement (Foot)
Shelter (Shelter)
Blessed Deflector (Deflector)
Pistol Combat Booster 1 (Combat)
Spy Booster 1 (Support)
Hazard Resist Booster 1 (Resist)
Redflash (Drug)
Nightspider (Drug)
Beast (Drug)
---------------------------------
HLT 410 - FOR 173 - PRC 156 - FIR 119 - ENR 123 - XRR 112 - POR 52