MrTrip
26-02-06, 20:40
This isint a thread to bring back the low poly player models, its more of a thread to update the old low poly models.
Heres what I noticed today...I was looking at one of my old screen shots from NC1, it was the female monk, with the brown hair and green eyes (I'm sure you all remember her). She was wearing the green cloak looking thing, and the pants that looked like combat pants.
I started thinking how cool it would be, if the thing hanging on her back would actually sway in the wind when she ran, and maybe smooth out her hair a bit....then I remembered that NC doesnt really ahve a ragdoll engine like it should.
RAGDOLLS! (For people who want to skip through, I want attention here) Do you know how cool NC would be if when we died, we would FLY through the air, and land in MANY MANY different positions? Valve did it with the source engine, ID did it with the Doom 3 engine, why can't KK impliment it? I want to shoot a rocket at a monk, and if it kills the monk, send that bitch flying, I want to be able to shoot bodies and make them move, or fire a rocket into a pile of bodies, and make them scatter. That would be freaking awesome!
That would make me a happy camper. And yes, if the old player models, updated, came back, make the monks cloaks sway in the wind.
Can I get some stars on this thread please? :p
Heres what I noticed today...I was looking at one of my old screen shots from NC1, it was the female monk, with the brown hair and green eyes (I'm sure you all remember her). She was wearing the green cloak looking thing, and the pants that looked like combat pants.
I started thinking how cool it would be, if the thing hanging on her back would actually sway in the wind when she ran, and maybe smooth out her hair a bit....then I remembered that NC doesnt really ahve a ragdoll engine like it should.
RAGDOLLS! (For people who want to skip through, I want attention here) Do you know how cool NC would be if when we died, we would FLY through the air, and land in MANY MANY different positions? Valve did it with the source engine, ID did it with the Doom 3 engine, why can't KK impliment it? I want to shoot a rocket at a monk, and if it kills the monk, send that bitch flying, I want to be able to shoot bodies and make them move, or fire a rocket into a pile of bodies, and make them scatter. That would be freaking awesome!
That would make me a happy camper. And yes, if the old player models, updated, came back, make the monks cloaks sway in the wind.
Can I get some stars on this thread please? :p