Zheo
10-02-06, 10:38
Reading this :D
Ok im going to assume this is right:
AV AP DR
0 0% 33.33%
25 16% 27.78%
50 33% 22.22%
75 50% 16.67%
100 66% 11.11%
125 71% 9.44%
150 73% 8.75%
175 75% 8.22%
200 76% 7.78%
AV: Armour Value (including resists)
AP: Armour Protection
DR: Damage Remaining.
This i got from neocron.ems
My question is, IS that right? If so then really there is little point in having more than say 125 armour, as there is only an additional 5% damage resistance increase. Also their is almost no point in specing for 200 armour because it only increases your resistance by 1%. And since i believe resistance cap is 119 then 119 poison, 125 fire xray and energy would be all you'd need, in theory.
So basically is there any point in try to gain an addittional 75 armour in all 6 resists or is it just a waste of skill points, i mean after all a shelter will do better than that little 5% (according to neocron.ems a holy shelter would increase the defense from 71% to 88%, with the complete maximum being 89.9% with 200 resists and a holy shelter)
I only ask because this would greatly change my tanks set up, meaning i'd need to do some lomming and I really REALLY don't want to lom everything then discover that all that lomming was a total waste of time, cash and effort. Also will armour remain the same in 2.2 because if your going to change everything in 3 or 4 months it may not be worth lomming once then lomming back...
Thanks :D (also link is http://neocron.ems.ru (http://neocron.ems.ru/resist.html))
Ok im going to assume this is right:
AV AP DR
0 0% 33.33%
25 16% 27.78%
50 33% 22.22%
75 50% 16.67%
100 66% 11.11%
125 71% 9.44%
150 73% 8.75%
175 75% 8.22%
200 76% 7.78%
AV: Armour Value (including resists)
AP: Armour Protection
DR: Damage Remaining.
This i got from neocron.ems
My question is, IS that right? If so then really there is little point in having more than say 125 armour, as there is only an additional 5% damage resistance increase. Also their is almost no point in specing for 200 armour because it only increases your resistance by 1%. And since i believe resistance cap is 119 then 119 poison, 125 fire xray and energy would be all you'd need, in theory.
So basically is there any point in try to gain an addittional 75 armour in all 6 resists or is it just a waste of skill points, i mean after all a shelter will do better than that little 5% (according to neocron.ems a holy shelter would increase the defense from 71% to 88%, with the complete maximum being 89.9% with 200 resists and a holy shelter)
I only ask because this would greatly change my tanks set up, meaning i'd need to do some lomming and I really REALLY don't want to lom everything then discover that all that lomming was a total waste of time, cash and effort. Also will armour remain the same in 2.2 because if your going to change everything in 3 or 4 months it may not be worth lomming once then lomming back...
Thanks :D (also link is http://neocron.ems.ru (http://neocron.ems.ru/resist.html))